npc for 2nd sockets :handsdown:

07/02/2014 03:29 -Cain-#1
sooo how do I put this, theres a NPC called Mario that its suppose to be able to make socs (first and second soc), you know? 12 dbs for the first soquet, and some drills for the second one, I have no problem doin the first socket, but when I try to make the 2nd soc it just doesnt work,any help with that?

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Theres some images, please help me :(, really need this
07/02/2014 08:00 pintinho12#2
Quote:
Originally Posted by -Cain- View Post
sooo how do I put this, theres a NPC called Mario that its suppose to be able to make socs (first and second soc), you know? 12 dbs for the first soquet, and some drills for the second one, I have no problem doin the first socket, but when I try to make the 2nd soc it just doesnt work,any help with that?

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Theres some images, please help me :(, really need this
The type 102 is too long and doesnt have a task..
So it ends, the action doesnt call the id_next and the messages end..
Then when you talk to another NPC, the string is "saved" and will show up on this call...
To fix that, u will need to figure out the task and fix the 102 message

07/02/2014 09:47 -Cain-#3
well Ill try, but im kinda dumb for this so if you have some time ill be so happy if you like guide me
07/02/2014 17:31 pintinho12#4
Just get another zf translated and working,
open its cq_action, see which actions need to be changed, then u copy it from there..
07/02/2014 18:38 -Cain-#5
oooooh ok, damn thanks!
07/02/2014 22:17 pintinho12#6
You're welcome ^_^
Guess you know that you cant use blank spaces on 102 type, it splits the string and make it Text task_id
It's not hard tho, you can do it :D