Da es ja vor kurzem noch hieß, dass der Mod TurboHud eingestellt wird, scheint sich laut einigen Forenpostings etwas geändert zu haben.
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Anbei der Download-Link aus dem offiziellen ForumQuote:
14.6.11.0 STABLE for Diablo III 2.0.6.24641
NOTE: you have to unpack and overwrite everything or just make a clean install into an empty folder
NOTE: the following features are completely disabled in HUD right now, and may or may not come back in the future (with limited funcionality):
Minimap Reveal, Ground Map, Ground Actors, Minimap Actors
- fixed: small bugs
- removed: lots of unused code
- fixed: small bugs
- removed: run upload feature
- added: movespeed and movespeed-bonus label expressions
- added: hotkey to reset "Session" StatTracker (Ctrl+Alt+R by default, and only works when StatTracker Panel is visible)
- changed: personal health and resource arcs under feet are disabled by default
- added: example override to enable personal arcs
- added: new attribute for circle elements called "extend_by_pickup". If it is enabled then 'radius' will be automatically increased by the current pickup range.
- added: "strongarm" monster buffs/debuff over top monster bar
- fixed: keywarden actors are no longer considered elite
- fixed: HUD is clipping by the main clan window
- changed: the green portrait bar is displaying run-wise total damage output for the player (100% bar is the best player, others scales to that)
- added: run-wise total damage output ("total DMG") column to the party comparison table
- added: *dmg-total and *dmg-total-party label expressions
EXTRA NOTE: basically this is a release candidate, not a STABLE, since I had only ~10 minutes to test with an account which had 2 x lvl 10 heroes on US servers.
It looked fine, but I would not go that far to say this is a STABLE (ofc it can be because this is a minipatch).
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