Few Questions

05/06/2014 22:29 jaskile12#1
1º To add +13 Option need add in exe ? Explain me what i need to do for add that option .

2º When add +13 Option how can i do Crystal Argate for upgrade that weapon using that argate ? and in wep like i have at +12 what i needto go if i add +13 wep . what is the line for add the thing for it upgrade for +13.

3º About +13 Effects : I have +13 effects but for add it im not sure if we only need texture or need add on Effect ;)

4º For wings like Blazing : I have blazing wings but i have action and anim taked from Korea and my wings no have anim like they didnt move are stunned . im not sure if that is the action or anim .

5º Its possible add items on itemshop without we add image ? if yes teach me one line in differents items because for me its confused not alot but a bit ;)


Will give thanks for the answers helped me alot ;)
05/06/2014 23:40 conquer93#2
#1 is just itemweapon.csv add new weapon line for +13 and add nextlvl and prevlvl indexes.
#2 itemupgrade.csv , add new line for +13
#3 all effects are effectscenes/data and modeleffect ..
#4 anim files + action files with the right path and index. And also the right skel file paths
#5 withouy img it will be a black icon .. u can easy create ur own icons with photshop or take from koreans
05/06/2014 23:59 jaskile12#3
i need really a good exemple explaning or a vide to understand about how to do the image for d-shop
If you have a little free time and record explaning i give a big thanks
05/07/2014 00:44 elfulll#4
Quote:
Originally Posted by jaskile12 View Post
i need really a good exemple explaning or a vide to understand about how to do the image for d-shop
If you have a little free time and record explaning i give a big thanks
you really can't understand things all by yourself? To add image to dshop it's easy add in imagetable the coordonate of picture.
Imagetable is in data\script\ui\com
Example : CashItemIcon,1,UI\Game\theme01\dekashopicon.dds,0, 0,64,64,0,0,0,0,¿µ±¤ÀÇ ±æµå

this means search in data\texture\ui\game\theme01 the file with picture you want in game or add it in there
now 0,64 = 0 First Image , 64 First column
0,128 = 0 First Image, 128 Second Column
64,128 = 64 2nd Image on second Column (128 = second column)
0,192 = 0 First Image on 3rd Column (192 = 3rd column)
192,192 = 3Image on 3rd Column (192 = 3rd column)
images are 64x64 so you do the math, Try to figure it out urself it's not that hard dude. Just use your brain a little bit if you have any.
05/07/2014 01:07 jaskile12#5
ty for help i know where is the images the prob is only add but i have it working ty all .

i have another question and is :
i see on core games dekaron and in other one thing i dont know what i need if is object texture of what is . and i want add a flag in the map what i really need for add a flag ?
05/07/2014 03:41 darkaxis05#6
Quote:
Originally Posted by jaskile12 View Post
ty for help i know where is the images the prob is only add but i have it working ty all .

i have another question and is :
i see on core games dekaron and in other one thing i dont know what i need if is object texture of what is . and i want add a flag in the map what i really need for add a flag ?



correct me if im wrong its in brick
05/07/2014 15:28 jaskile12#7
k will try
05/16/2014 20:37 jaskile12#8
i try add images and no see are black in d-shop.
indexes are right and connected , imagetable is right too i need to know where is the problem