Giant & normal monster

05/05/2014 17:47 Test928#1
For example, giant greemong code
Code:
summon 10 1 MI_GREEMONG3
Tried different method, is it possible to make it summon more than 1 monster?

and..
SetCallHelper, is supposed to call extra monster to help monster fight you, right?
This thing really isnt working, if it is.. give me example of it.

Thanks guys xd
05/05/2014 18:52 TheGodIsHereBrah'#2
Where you want to spawn it?

You want the world server to spawn it automatically from source code, just like a dungeon monster?
05/05/2014 19:01 Test928#3
Hey zyzz,

I want colosseum monsters to spawn with 10-50 normal monsters either when boss spawns or when you start hitting him.
Anything really will work as long as it spawns 10-50 normal monsters.
05/09/2014 16:13 Test928#4
Bump.
05/10/2014 18:02 Test928#5
I somewhat figured it out, if anyone is interested in the method i used then pm me.

Thread can be closed. :)
05/11/2014 17:49 TheGodIsHereBrah'#6
Quote:
Originally Posted by Test928 View Post
I somewhat figured it out, if anyone is interested in the method i used then pm me.

Thread can be closed. :)
Just share it with us.

But i think it could be done in propMover.txt or in the colosseum.lua file either.

Or in source ofc.