Anyone, who download my file to PC want to check just rename flightpath.pak to flightpath.zip, open it and view inside. Compare with origin unpak files if you can, to understand how about difference.
This is my last post, because you have a flightpath v4.5 worked already from above post. I just can't found it by google search before i made flightpath.pak by myself.
This is mini guide how to make a flightpath.pak v4.5-v4.8... or v5.0-v6.0 in future if you want:
1) you need to use a program can uncompress flightpath.pak
2) It contain as least 460 files and will add more with new version of Aion.
3) Keep 3 files .xml up to date (last version). It is ports locations on the mini map include events ports, i think so. No need to modify .xml files. But .xml files have many codes link to all other files, if you keep .xml file to last new, need to add new files (requires) to flightpath.pak or Aion will crash while loading game.
4) Dont try to modify files with "wind" in name. It is wind-stream paths. And dont try to modify .wif files.
5) Other files (all is .seq) can be modify:
Example: df1a_altgardtoimpetosium.seq (use notepad for open it).
* First line: <Sequence EndTime="53" >> this is total time of flight time. We change to <Sequence EndTime="1.1"
* Looking for key: <Track EndTime="53" and change all value from 53 to 1.1
Warning: check from line to line to modify it manual, dont use Replace all.
* important: you can see some code like this:
<Track Flags="0" ParamId="1" >
<Key ignorePhys="1" tens="1" time="0" value="1745.3149,1807.9735,256.66202" />
<Key bias="0.5" time="3" value="1770.5947,1803.6605,272.01508" />
<Key time="5.8000002" value="1808.0436,1810.2754,277.31003" />
<Key time="11.8" value="1922.5083,1980.931,298.70944" />
<Key time="17" value="2042.5353,1908.1385,336.0835" />
<Key time="21" value="2099.011,1838.8141,387.23553" />
<Key time="24.599998" value="2156.2983,1819.5743,406.76117" />
<Key time="29.599998" value="2206.9888,1935.1111,366.25803" />
<Key time="32.799999" value="2258.031,1974.0334,337.90958" />
<Key time="36.399998" value="2388.7419,1963.6725,314.93906" />
<Key time="38.599998" value="2474.6274,1962.1947,308.77554" />
<Key time="41.200001" value="2517.533,1884.1886,314.46625" />
<Key time="46.099998" value="2612.2673,1783.6127,328.57086" />
<Key time="48.599998" value="2644.0396,1736.858,333.31763" />
<Key time="51" value="2651.3196,1690.0109,335.10983" />
<Key ignorePhys="1" tens="1" time="52.799992" value="2648.2,1667.45,327.35001" />
</Track>
That is code for step by step your char moving and camera moving in flying time. Now we reduce that time from 53 second to just 1.1 second. Simple delete all, just keep first step and last step, like this:
<Track Flags="0" ParamId="1" >
<Key ignorePhys="1" tens="1" time="0" value="1745.3149,1807.9735,256.66202" />
<Key ignorePhys="1" tens="1" time="1.1" value="2648.2,1667.45,327.35001" />
</Track>
Ok, if you enter flight with NPC, at time "0" your spot is "1745.3149,1807.9735,256.66202" and after "1.1" second your spot is "2648.2,1667.45,327.35001"
You have about 200-250 files to modify by that way, but not sure all is work, and you need to do is step by step, every 10-15 files you need to make a new filghtpath.pak, open Aion for test, if game load to login screen >> that is work, try next 10-15 files. Just one file with wrong code >> you will need to check to ignore or re-modify it.
But very lucky, all modified files can be use in new version of flightpath.pak, just keep 3 .xml files up to date, replace modified files to, modify new files.
As i knew, NCLauncher.exe alway run in background after install Aion, so i thinking it can check automatic for corrupt files and redownload before load Aion client, if you want to use modified flightpath.pak or any modified game files, you need to kill NCLauncher.exe after finish update Aion to last version, find a way to change the last date create inside .xml files and keep modified file have same size with origin files.
And again, sorry for my English :)