[HOW]4 Inventory page

05/01/2014 07:19 .T4Ump#1
#deleted
05/01/2014 07:58 deltous'fabius#2
You've just copy and paste what Havebeen posted on *********.
Its defenitly not your one work. You only what to get thanks.

@TE: You've not his consent
#closerequest
05/01/2014 09:49 fatihbab34#3
Copy+Paste.. :rtfm:
05/01/2014 10:08 LovecKrys#4
Dumbass. Copy & paste. Poor HaveBeen, he shouldn't release this :x
#CloseRequest
05/01/2014 10:15 .Inya#5
Copy + Paste from our forum.

Also its not complete. You will have MANY bugs if you dont change about 20 other functions
05/01/2014 10:44 [-Lee-]#6
i think there is one problem . The Belt system won´t work on this way. Because there is an byte limit off 255

is it right?
05/01/2014 11:00 catalin2o13#7
dif for game 2089 or game 34k?...Please
05/01/2014 11:10 LovecKrys#8
Quote:
Originally Posted by catalin2o13 View Post
dif for game 2089 or game 34k?...Please
Make a dynamic lib.
05/01/2014 11:44 catalin2o13#9
you have one yourself?
05/01/2014 12:04 [Castro]#10
The Idea behind ********* is not that you post the results there into EPVP...
05/01/2014 12:12 LovecKrys#11
Quote:
Originally Posted by catalin2o13 View Post
you have one yourself?
Nope, I'm using compiled game core.
05/01/2014 12:37 Chikyou#12
Quote:
Originally Posted by [-Lee-] View Post
i think there is one problem . The Belt system won´t work on this way. Because there is an byte limit off 255

is it right?
Yep, the last 2 slots of belt inventory would never work unless you change some other functions.
05/01/2014 12:48 Zevion#13
Its not your work.
#closed