adresses

09/06/2009 06:07 akanomercy#1
I DNT TAKE CREDIT FOR THIS




//------------------------POINTER----------------------//
#define Playerpointer 0x00CC12A8
#define Serverpointer 0x00BCA9D8
#define Devicepointer 0x00B02158
#define Basepointer 0x00C1F4B8
#define Healthpointer 0x00C20DB4
//------------------------ASM-------------------------//
#define Antikick_addy 0x004C0EEF
#define Stw_addy 0x006AB406
#define Wtw_addy 0x0078AA63
#define Unlammo_addy1 0x00689616
#define Unlammo_addy2 0x00689627
#define Unlammo_addy3 0x0068962D
#define Automedic_addy 0x00695FF0
#define Autoammo_addy 0x00689600
#define Zerodelay_addy 0x006A0CB4
#define Novehicledamage_addy 0x0044C13A
#define Silentwalk_addy 0x005ACEB2
#define Sniper2x_addy 0x00B02542
#define Escalator_addy1 0x0078B9D4
#define Escalator_addy2 0x0078B897
#define Playerinvisible_addy 0x0068D35F
#define Vehiclejump_addy1 0x00727F4B
#define Vehiclejump_addy2 0x004A8664
#define Esp_addy 0x0068BFD7
#define Opk_addy1 0x006808BC
#define Opk_addy2 0x006808C6
#define Opk_addy3 0x006808CC
#define Svp_addy 0x006808AE
#define Messagebox_addy 0x006AAF70//Hackshield
//------------------------PX------------------------//
#define Sp5_addy 0x00B01A32
#define Sp10_addy 0x00B01A31
#define Extraammo_addy1 0x00B02540
#define Extraammo_addy2 0x00B02541
//------------------------LOBBY------------------------//
#define Mapname_addy 0x009AD5F0
//------------------------INGAME----------------------//
#define Viewangles_addy 0x004121C2
#define Fastammo_addy 0x00B02500
#define Fasthealth_addy 0x00B02504
#define Fastrepair_addy 0x00B02508
#define Fastflag_addy 0x00B0250C
#define Nospread_addy 0x00B02560
#define Nobounds_addy1 0x00B3129C
#define Nobounds_addy2 0x00B312A0
#define Nowater_addy 0x00A25218
#define Scope_addy 0x00B024F6
#define Crosshair_addy 0x00B0252B
#define Fullbright_addy1 0x00B05D4C
#define Fullbright_addy2 0x00B05D50
#define Fullbright_addy3 0x00B05D54
#define Nofog_addy 0x00B05CC0
#define Glasswalls_addy 0x00B05CC0
#define Nospawnwait_addy1 0x00B1E370
#define Nospawnwait_addy2 0x00B8026C
//------------------------OFFSETS---------------------//
#define Premium_offset 0x00374
#define Stamina_offset 0x001C
#define Gamemaster_offset 0x0036C
#define Firstslot_offset 0x00D11E8
#define Secondslot_offset 0x00D11E9
#define Thirdslot_offset 0x00D11EA
#define Fourthslot_offset 0x00D11EB
#define Fivethslot_offset 0x00D11EC
#define Sixthslot_offset 0x00D11EB
#define Seventhslot_offset 0x00D11EA
#define Eightthslot_offset 0x00D11E9
#define Weapon_offset 0x0016A
#define Nofalldamage_offset 0x00314
#define Playerslot_offset 0x00E0ABC
#define Supermaster_offset 0x00CBD7C
#define Roommaster_offset 0x00CC190
#define X_offset 0x00248
#define Y_offset 0x00250
#define Z_offset 0x0024C
#define Norecoil_offset1 0x000
#define Norecoil_offset2 0x004
#define Norecoil_offset3 0x008

credits to ::handsdown:
Andii
Hydrocarbonat
San
Gordon




dnt Thank me if u dnt want its ok i dnt take credit
09/06/2009 11:22 tuga12#2
undetected?
09/06/2009 16:48 akanomercy#3
yes :)
09/06/2009 16:54 schwiizer12#4
ne frage wie macht man das bei c++