Exiled Bot - Working Crack for 0.17c (and future versions)

04/14/2014 19:22 toas#1
Hey there,

my first tool is ready to be released. It basically sets your level to 5 every 10ms (client side).
This allows you to use exiled-bot after level 45, because the bot thinks you're still level 5 ;)

How to use:
- Start the game, Log in
- Select your character
- Start the Tool
- Now start Exiled Bot
- You're done! Enjoy botting

Detection:
As it writes to the games memory, it *could* be detected. But it only modifies Client-Side data, so it's hard to detect.

Source Code
You can get the source code with dotPeek for example, the program is not obsfuscated :)
It's now included with the archive.

Virus Scan
[Only registered and activated users can see links. Click Here To Register...] - One Program detects it as an Injector, because it writes to the Game-Memory.

Edit: If it is not runnable, some antivirus programs (avast) block this tool, try to add an exception. If you don't trust me, contact me on skype and I send you the VC project so you can build it yourself.



Thanks to SixStrings for the idea!
I've tested it with the latest Exiled Bot (0.17c) and it works perfect for me.
Please give me feedback if it works for you :)

As for all Tools, use it at your own risk :)

EDIT: Does not work anymore, sorry
04/14/2014 19:48 e2537066#2
thanks for the tool, but I think GGG is definitely gonna implement client side memory checks sooner rather than later.
every crappy p2w shooter out there does that.

so I don't dare using it cos I don't think it's hard to detect at all. (if they want to)

cheers
04/14/2014 20:35 d3mons0ul#3
Dude you rock thx for this but is this an code injection in the poe cilent? And it has the wierd side effect of making it look like your character is lvling after killing each enemy
04/14/2014 21:25 jackiexubm#4
thank you so much , you are god

level resets after exiledbot chickens causing error message to show and terminate bot.
04/14/2014 21:53 toas#5
Quote:
Originally Posted by d3mons0ul View Post
Dude you rock thx for this but is this an code injection in the poe cilent? And it has the wierd side effect of making it look like your character is lvling after killing each enemy
It reassembles the client to make sure the written level is not overwridden by the game itself. But it does not inject a dll or so.

I changed the level from 5 to 40, so it should not level up so often, but it's still very often :P

Make sure you have the newest version (v3), I did multiple runs and the bot never threw an error, even after several chickens :)
04/14/2014 22:11 jackiexubm#6
downloaded updated version
everytime it goes back to town the lvl is changed back to mine :( help
04/14/2014 22:13 toas#7
Quote:
Originally Posted by jackiexubm View Post
downloaded updated version
everytime it goes back to town the lvl is changed back to mine :( help
I'm working on that ! :) I hope I can fix it soon
04/14/2014 22:17 Sixstrings#8
nice work ;)
04/14/2014 22:17 davelv#9
when i open it i immediately got "lvlfaker has stopped working "
04/14/2014 22:51 toas#10
UPDATE: There was an Issue because I used an IntPtr but it should be UIntPtr, the memory address got so big that it got negative, and that's why it didn't always work. Also I reduced the sleep amount. I'm currently doing several runs and the message didn't appear, maybe you can test it :)

I also updated the written level from 40 to -500, as it didn't make a difference how often the level up effect comes, but now you can still equip your items

Quote:
Originally Posted by davelv View Post
when i open it i immediately got "lvlfaker has stopped working "
Do you have the .NET Framework 4.5 installed? :) Which operating system do you use? And do you use the legacy PoE Version, or do you play over steam / garena?
04/15/2014 08:15 touchedzeroo#11
seems very detectable... im like lvling ever 5 hits, passive tree says it has like a million points

still lvls like its level 5

also... when I untenable its still enabled ;(
04/15/2014 10:14 Sufferot#12
Solution detected by GGG. Bans incoming. Looks like they already have some client-side checking of injecting.
04/15/2014 10:38 touchedzeroo#13
Quote:
Originally Posted by Sufferot View Post
Solution detected by GGG. Bans incoming. Looks like they already have some client-side checking of injecting.
yes ... GGG will be on this... we got a nark..
04/15/2014 11:06 e2537066#14
Quote:
Originally Posted by Sufferot View Post
Solution detected by GGG. Bans incoming. Looks like they already have some client-side checking of injecting.
q.e.d.
04/15/2014 11:32 toas#15
Quote:
Originally Posted by Sufferot View Post
Solution detected by GGG. Bans incoming. Looks like they already have some client-side checking of injecting.
Where do you know that from?

Quote:
Originally Posted by touchedzeroo View Post
also... when I untenable its still enabled ;(
Did you enter a new area after disabling?