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Hey guys! It's been awhile since I've posted here, so I hope you'll welcome me back. For a long time now this section has become pretty inactive due to the fact it's development has been totally stunted. Well I'm back with a solution. It's come up on the forum before about server source but noone was really willing to put the time in to develop an actual source for the server, so that we could expand on the functions and features of EO private servers. Besides hio, who went MIA during his project. Pretty much I gave up waiting and took the advice that was given to me to start learning the language and write my own source.
So since months ago I started taking the online tutorials and did alot of study. Finally since about a week ago I've been confident in my skill to start the project and actually found its easier to learn what you don't understand by doing the practical work and finding all the references you need with google. Anyway I think I should start by explaining my understanding of things to people that barely grasp the idea of what a source code actual is. If my understanding is wrong your welcome to correct me, but don't tell me I'm acting like an expert where I have no clue because I'm learning like anyone else.
A source code is the actual coding of a program. The source code is written and then you have the program which is called the binary or bin. With the current server programs we use like ACCServer, MSGServer, etc. They are binarys and noone has the source code that actually made the programs. This is why we cant develop any further, because we are stuck developing within the limits of these binarys. So with a source-code we can make new binarys and be able to break those limitations and develop a range of new functionality. For example, new artificial intelligence for monsters (how the monsters behave and what they do, like do they run around? do they attack players? etc.), new action types, new events, theres so much you can do!
At the moment I'm working to develop a source code up to the current standard we have with the binarys. So pretty much Im trying to replicate the server programs we have already. Later we can develop for the newer clients and have their features, but its easier for me to do it the way I am because the way the client we use works, is without encryption. Which is a whole bunch of crazy stuff I just get overwhelmed with and literally implode.
So yeah this is my project and heres my progress. It may seem little, but its actually a big deal because its literally like opening a gate and finding a bunch of puzzle pieces, whats left is to make the picture!
New Server Programs:
This is what the new server programs look like, its a console that runs alot faster than what we have to work with these days. At the moment the account server does extract the account information but it actually doesnt do anything with it, I'm leaving the account check for later and just focusing on developing the game server and its functions as its more of a priority. So pretty much you can login with any account, with any server name defined in OEM and any password and it will log you into my character.
Client:
So its pretty basic with little function, but like I said, puzzle pieces! Pretty much everything needs to be redeveloped. The chat needs to be redeveloped, items, NPCs, dialogues, all functionality needs to be redeveloped. But when its done its going to make for an amazing expansion to eo private servers!!
I'm committed to seeing this project complete and I hope you can support me! I'll be posting updates everytime I make a new milestone, add a new function, etc to here and the new facebook page.
[Only registered and activated users can see links. Click Here To Register...]
Hey guys! It's been awhile since I've posted here, so I hope you'll welcome me back. For a long time now this section has become pretty inactive due to the fact it's development has been totally stunted. Well I'm back with a solution. It's come up on the forum before about server source but noone was really willing to put the time in to develop an actual source for the server, so that we could expand on the functions and features of EO private servers. Besides hio, who went MIA during his project. Pretty much I gave up waiting and took the advice that was given to me to start learning the language and write my own source.
So since months ago I started taking the online tutorials and did alot of study. Finally since about a week ago I've been confident in my skill to start the project and actually found its easier to learn what you don't understand by doing the practical work and finding all the references you need with google. Anyway I think I should start by explaining my understanding of things to people that barely grasp the idea of what a source code actual is. If my understanding is wrong your welcome to correct me, but don't tell me I'm acting like an expert where I have no clue because I'm learning like anyone else.
A source code is the actual coding of a program. The source code is written and then you have the program which is called the binary or bin. With the current server programs we use like ACCServer, MSGServer, etc. They are binarys and noone has the source code that actually made the programs. This is why we cant develop any further, because we are stuck developing within the limits of these binarys. So with a source-code we can make new binarys and be able to break those limitations and develop a range of new functionality. For example, new artificial intelligence for monsters (how the monsters behave and what they do, like do they run around? do they attack players? etc.), new action types, new events, theres so much you can do!
At the moment I'm working to develop a source code up to the current standard we have with the binarys. So pretty much Im trying to replicate the server programs we have already. Later we can develop for the newer clients and have their features, but its easier for me to do it the way I am because the way the client we use works, is without encryption. Which is a whole bunch of crazy stuff I just get overwhelmed with and literally implode.
So yeah this is my project and heres my progress. It may seem little, but its actually a big deal because its literally like opening a gate and finding a bunch of puzzle pieces, whats left is to make the picture!
New Server Programs:
This is what the new server programs look like, its a console that runs alot faster than what we have to work with these days. At the moment the account server does extract the account information but it actually doesnt do anything with it, I'm leaving the account check for later and just focusing on developing the game server and its functions as its more of a priority. So pretty much you can login with any account, with any server name defined in OEM and any password and it will log you into my character.
Client:
So its pretty basic with little function, but like I said, puzzle pieces! Pretty much everything needs to be redeveloped. The chat needs to be redeveloped, items, NPCs, dialogues, all functionality needs to be redeveloped. But when its done its going to make for an amazing expansion to eo private servers!!
I'm committed to seeing this project complete and I hope you can support me! I'll be posting updates everytime I make a new milestone, add a new function, etc to here and the new facebook page.
[Only registered and activated users can see links. Click Here To Register...]