Hi Epvp, The quest is PvP many users sought the quest.
The function of the quest is kill one player and exchange exp and sum the amount of player kills.
The quest is basic.
The quest start you select of lvl start, on the case is higher or = 1. if you lvl is correct the quest start.
In q.set_counter("kills", 0), start in 0.
Edit... explain of the quest.
The function of the quest is kill one player and exchange exp and sum the amount of player kills.
The quest is basic.
I explain the quest.Quote:
quest player_kill1 begin
state start begin
when login or levelup with pc.level >= 1 begin
set_state(player_kill1)
end
end
state player_kill1 begin
when letter begin
send_letter("Quest - PvP")
end
when button or info begin
say("Want to gain experience?.")
say("destroy your rivals,")
say("So Get ready!")
say_reward("Remember to be from another realm")
say("")
q.set_counter("kills", 0)
set_state(kill)
end
end
state kill begin
when letter begin
send_letter("Destroy Player")
end
when button or info begin
say_title("Player:")
say_reward("You destroyed "..pc.getqf("state").." player")
say("")
end
when kill begin
if npc.is_pc() and npc.empire != pc.empire then
local count = pc.getqf("state") + 1
if count >= 0 then
q.set_counter("kills", count)
pc.give_exp2(20000)
end
elseif count == 0 then
say("¡Not destroyed user!")
end
end
end
end
The quest start you select of lvl start, on the case is higher or = 1. if you lvl is correct the quest start.
Is button info, you write you history :D.Quote:
when login or levelup with pc.level >= 1 begin
set_state(player_kill1)
end
In q.set_counter("kills", 0), start in 0.
if you kill one user, sum exp on the case experience multiplied by 2, if pc.give_exp2(20000) the exp sum is 40,000 and if pc.give_exp2(10000) the exp sum is 20,000.Quote:
when button or info begin
say("Want to gain experience?.")
say("destroy your rivals,")
say("So Get ready!")
say_reward("Remember to be from another realm")
say("")
q.set_counter("kills", 0)
set_state(kill)
end
Give thanks if you're interested, it costs nothing...Quote:
when kill begin
if npc.is_pc() and npc.empire != pc.empire then
local count = pc.getqf("state") + 1
if count >= 0 then
q.set_counter("kills", count)
pc.give_exp2(20000)
end
elseif count == 0 then
say("¡Not destroyed user!")
end
end
end
Edit... explain of the quest.