[Help]Few Questions

04/07/2014 23:35 SweetasCandy#1
Alrighty well I thought about bringing back only the first 6 class's of dekaron where there is none of the new class's. Kinda thought it would be fun to only have them but who knows maybe in future I will add them. So in order to remove the aloken, half bagi images on creation how do I do that? Is it in the dekaron.exe or is that all on the share side?

Would it be better to have the latest action for just these class's? Or would you prefer it to be like a7 or something?

How can you get dekaronserver to load bigger bytes above 255 I was looking on google and found some old topics on here but it didnt answer my question. Is 255 the max or can you have higher somehow?

If I have any more question I shall let you know.

Thanks!
04/08/2014 01:03 franken6tain#2
more people should start working on action 9 files, since they are the future of dekaron anyways.

for icons go share (change texture script and i think thats it),you pick the action depending on what you want to have, and about the bytes i think the tuts are still valid for the newer files :)
04/08/2014 02:14 joshyb123#3
Quote:
Originally Posted by SweetasCandy View Post
Alrighty well I thought about bringing back only the first 6 class's of dekaron where there is none of the new class's. Kinda thought it would be fun to only have them but who knows maybe in future I will add them. So in order to remove the aloken, half bagi images on creation how do I do that? Is it in the dekaron.exe or is that all on the share side?

Would it be better to have the latest action for just these class's? Or would you prefer it to be like a7 or something?

How can you get dekaronserver to load bigger bytes above 255 I was looking on google and found some old topics on here but it didnt answer my question. Is 255 the max or can you have higher somehow?

If I have any more question I shall let you know.

Thanks!

The newer classes is the exe and scipts for your client and is completely client sided in seeing it. So outside of the share folder. Making them is within the share folder and DB.


And you should set up a server to how you want it. No point making a server someone else wants if you don't want it because then you wont have the motivation to wanna keep it going over a long period of time.

As for the bytes. I'm not too sure, I don't do exe editing and I have had no issue with using what exe's have been released to do everything I have done and added to my client.
04/08/2014 02:35 SweetasCandy#4
Quote:
Originally Posted by joshyb123 View Post
The newer classes is the exe and scipts for your client and is completely client sided in seeing it. So outside of the share folder. Making them is within the share folder and DB.


And you should set up a server to how you want it. No point making a server someone else wants if you don't want it because then you wont have the motivation to wanna keep it going over a long period of time.

As for the bytes. I'm not too sure, I don't do exe editing and I have had no issue with using what exe's have been released to do everything I have done and added to my client.
Do you know how to remove the images and stuff so that others dont have the choice to choose aloken ect? Only the 6 original classes? If you do know could you send me in the right direction or any videos or other topics about it?
04/08/2014 05:33 Decima#5
why dont you just use an unmodified server and client? none of those classes are in those, hellspider posted the A3 exe's already that only have the original 6 in them, why are you making it so complicated?
04/12/2014 04:52 conquer93#6
Just download 2moons 2007 client . unpack and play no fixes required and use hellspiders bmr exes, cus the client he released has some bugs xd and the 2007 is like 98% bug free xD and its a good way to start ur dev work in a nice and clean client :)