EO weapon question

04/01/2014 01:30 -Zo#1
Hello everybody

I've just added a blade from EO.. but as u can see the direction of the blade is wrong, any idea how to fix that?

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04/01/2014 07:47 Wolfy.#2
Um, i really don't have experience in editing and all that but maybe if you have c3 plugin for 3ds max have you tried rotating the weapon to fit the hand?
04/02/2014 13:20 -Zo#3
i can't even find a plugin for 3ds max 2014 =O
04/02/2014 23:10 Wolfy.#4
Oh for 2014 i don't know but i am sure there is for older versions someone released i don't really know who, try the edits section find it.
04/05/2014 20:30 jackpotsvr#5
Well to be honest really, this is how the blade should be worn from Eudemons Online Point of View. You should edit it manually in order to get another desired result.
04/08/2014 22:04 hyperco#6
You may try another version of 3ds max and I may recommend you to use a C3 Viewer (Biturn is an option).
04/08/2014 23:33 hadeset#7
Or you can just make a C3 file loader, that loads the Direct3D world matrix of the C3 mesh, rotates it the necessary amount, and then saves it again. Well basically you need to just change 64 bytes of the file, that is the matrix ( probably even less, because all you will do is rotate the matrix).