40k GAME Bug Fight Training

03/25/2014 14:21 Kido1#1
Hey!
I have a problem arena manager were as they say , namely fighting training . I said I test the accounts of both Samanci lvl gm and 105 gm account the problem is still there and the Samanci a teleport map1 , map2 after . Do you know what's the problem ? I noticed that only accounts gm can give the players duel there and not normal , whatever normal lvl thrusts gamers out map is placed in the map config aloow game99 , the index map is placed .
I use this quest :
HTML Code:
quest arena_manager begin
	state start begin
		when 20017.chat."Lupta in arena" begin
			if game.get_event_flag("arena_close") > 0 then
				say_title("Yu-Hwan:")
				say("arenaurile de lupta au fost distruse")
				say("Intr-un mare razboi.")				
				return
			end
			if not npc.lock() then
				say_title("Yu-Hwan:")
				say("Altcineva este bagat in lupta.")
				return
			end
			local useMinLevel = 25
			if pc.get_level() < useMinLevel then
				say_title("Yuhwan:")
				say("Nivelul minim este "..useMinLevel.." nu pot sa va bag in arena")
				say("Imi pare rau revina mai tarziu.")
				npc.unlock()
				return
			else
				say_title("Yuhwan:")
				say("Spune-mi numele persoanei cu care")
				say("vrei sa te antrenezi.")
				local sname = input()
				if sname == "" then
					say_title("Yu-Hwan:")
					say("Nu stii cu cine vrei sa te lupti")
					say("serios?")
					npc.unlock()
					return
				else
					say_title("Yu-Hwan:")
					say(""..pc.name.." vrea sa se lupte cu "..sname.." ")
					wait("")
					local opp_vid = find_pc_by_name(sname)
					if opp_vid == 0 then
						say_title("Yu-Hwan:")
						say(sname.." nu este online.")
						npc.unlock()
						return
					elseif opp_vid == pc.get_vid() then
						say_title("Yu-Hwan:")
						say("Tu nu vrei cu adevarat sa")
						say("te bati cu altii?")
						npc.unlock()
						return
					end
                    local old = pc.select(opp_vid)
                    local opp_level = pc.get_level()
                    pc.select(old)
                    if opp_level < useMinLevel then
						say_title("Yuhwan")          
                        say("Adversarul tau inca nu are nivelul 25!")
                        npc.unlock()
                        return
                    end
                    if not npc.is_near_vid(opp_vid, 10) then
                        say_title("Yuhwan")
                        say(""..sname.." nu este in apropierea ta.")
                        npc.unlock()
                        return
                    end
                    local a = arena.is_in_arena(opp_vid)
                    if a == 0 then
                        say_title("Yuhwan:")
                        say(""..sname.." deja lupta cu cineva.")
                        npc.unlock()
                        return
                    end
                    say_title("Decizia Finala")
                    say(""..pc.name.." il asteapta pe "..sname.."")
                    say("sa accepte duelul.")
                    local agree = confirm(opp_vid, "Vrei sa lupti impotriva lui "..pc.name.." ?", 30)
                    if agree!= CONFIRM_OK then
						say_title("Yuhwan:")
                        say(""..sname.." a refuzat lupta.")
                        npc.unlock()
                        return
                    end
                    s = arena.start_duel(sname, 3)
                    if s == 0 then
                        say_title("Yu-Hwan:")
                        say("A intervenit o probleme neasteptata.")
                        say("Incercati din nou mai tarziu!")
                    elseif s == 2 then
                        say_title("Yu-Hwan:")
                        say("Se lupta cu altcineva.")
                    elseif s == 3 then
                        say_title("Yu-Hwan:")
                        say("arenaul de antrenament este plin in acest moment.")
                        say("Va rugam sa incerci mai tarziu.")
                    end					
				end				
			end
		end		
		when 20017.chat."Urmariti un duel" begin
            local g = arena.get_duel_list()
            local arena_name = {}
            local arena_observer = {}
            table.foreachi(g,
                function(n, p)
                arena_name[n] = p[1].." impotriva "..p[2]
                arena_observer[n] = { p[3], p[4], p[5] }
                end
            )
            table.insert(arena_name, "Inchide")
            table.insert(arena_observer, 0)
            local count = table.getn(g)
            if count == 0 then
				say_title("Yu-Hwan:")
				say("In momentul de fata nimeni nu  lupta.")
				return
            else
                say_title("Yu-Hwan:")
                say("Acum se lupta "..count.." .")
                wait()
            end
			if table.getn(g)!= 0 then
                local s = select_table(arena_name)
				if table.getn(arena_observer) == s then
                    return
                end
				if table.getn(arena_observer) >= s then
                    arena.add_observer(arena_observer[s][1], arena_observer[s][2], arena_observer[s][3])
                end
            end
        end
    end
end
In settings.lua is added
HTML Code:
arena.add_map(112,8534,101,8564,101)
arena.add_map(112,8584,101,8614,101)
arena.add_map(112,8534,155,8564,155)
arena.add_map(112,8584,155,8514,155)
add_goto_info("duel", 0, 112, 8574, 126)
I'm user game 40250 ?
What is problem ? I cand solved this bug ?

Anyone ?