hallo warum klapt das nicht ?
compiler gibt keine errors aus aber klappen tut es nicht habe alle ordner in den resources ordner gemacht.
compiler gibt keine errors aus aber klappen tut es nicht habe alle ordner in den resources ordner gemacht.
Code:
#ifdef __CLIENT_NEWSTRUCT #define DIR_MUSIC _T( "_resources\\Music\\" ) #define DIR_SOUND _T( "_resources\\Sound\\" ) #define DIR_THEME _T( "_resources\\Theme\\Default\\" ) #define DIR_TEXT _T( "_resources\\Text\\" ) #define DIR_DIALOG _T( "_resources\\Dialog\\" ) #define DIR_WORLD _T( "_resources\\World\\" ) #define DIR_WORLD_GUILDCOMBAT _T( "_resources\\World\\WdGuildWar\\" ) #define DIR_WORLDPLAY _T( "_resources\\World\\Play\\" ) #define DIR_WORLDTEX _T( "_resources\\World\\Texture\\" ) #define DIR_WORLDTEXMID _T( "_resources\\World\\TextureMid\\" ) #define DIR_WORLDTEXLOW _T( "_resources\\World\\TextureLow\\" ) #define DIR_WORLDTILE _T( "_resources\\World\\Tile\\" ) #define DIR_TEXTURE _T( "_resources\\Texture\\" ) #define DIR_FONT _T( "_resources\\Font\\" ) #define DIR_MODEL _T( "_resources\\Model\\" ) #define DIR_ASE _T( "_resources\\ModeL\\Ase\\" ) #define DIR_MODELTEX _T( "_resources\\Model\\Texture\\" ) #define DIR_MODELTEXMID _T( "_resources\\Model\\TextureMid\\" ) #define DIR_MODELTEXLOW _T( "_resources\\Model\\TextureLow\\" ) #define DIR_ICON _T( "_resources\\Icon\\" ) #define DIR_ITEM _T( "_resources\\Item\\" ) #define DIR_EFFECT _T( "_resources\\Effect\\" ) #define DIR_WEATHER _T( "_resources\\Weather\\" ) #define DIR_CLIENT _T( "_resources\\Client\\" ) #define DIR_SFX _T( "_resources\\Sfx\\" ) #define DIR_SFXTEX _T( "_resources\\Sfx\\Texture\\" ) #define DIR_LOGO _T( "_resources\\Model\\Logo\\" ) #ifdef __BS_EFFECT_LUA #define DIR_SFXLUA _T( "_resources\\Sfx\\Scripts\\" ) #endif //__BS_EFFECT_LUA #endif