Help with a conquer source for learning

01/26/2014 05:44 zupper200000#1
Any1 can give me a advice from where to start learning to make a conquer source? I want from 0, only maps, no monsters.
01/26/2014 06:00 Spirited#2
I'll be releasing a base source in February that's completely documented. Every method, every class, every code block - commented and documented. I would recommend mine, but since it's not out yet, "Hybrid's Bugless Source" for patch 5017 is pretty basic - easy to learn from. Good luck!
01/26/2014 08:16 zupper200000#3
The links are dead, I downloaded from a website but the creator doesn't explained the source.I don't understand why people when they coding a source, they don't comment the classes.For example if a create a class named alien and I use 100 methods with strange names, how my second member from team can understand it?

I have a question, if I start with a old version, I can code a new version too?

May you post a link and a client for it? (Hybrid's Bugless Source)

Thanks
01/26/2014 19:17 Spirited#4
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01/29/2014 13:36 KraHen#5
If I were you, I`d try to create a TCP based chat application using asynchronous sockets in C#. After that, I would learn a bit about what packets are, and read up a bit on encryption. After these steps, you`re pretty much ready to create your own first source! Trust me, it will suck horribly, but it will be a great learning experience.
01/30/2014 12:40 bashondegek#6
Is there a source with patch 51xx or something? Which is working in many ways? Like second Reborn etc. ?
01/30/2014 14:10 KraHen#7
Yes, there are a few, just use the search function and you will find plenty. I warn you though, most of them are utter crap, and probably not worth to even compile. Might be good for packet structures though.
01/30/2014 21:16 Davidejunior#8
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