Code:
AddDungeon( "WI_WORLD_COLOSSEUM", DUNGEON_LEVEL_NORMAL )
--{
SetClass( CLASS_NORMAL )
SetLevel( 1, 90 )
SetCoolTime( MIN(30) )
SetStartPosition( 1446, 1219 );
SetPairMonster( 0, "MI_COLOBANG_1", "MI_COLOBANG", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 1, "MI_COLOWAGJAK_1", "MI_COLOWAGJAK", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 2, "MI_COLOREDMANTIS_1", "MI_COLOREDMANTIS", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 3, "MI_COLOJACKTHEHAMMER_1", "MI_COLOJACKTHEHAMMER", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 4, "MI_COLOBERKRO_1", "MI_COLOBERKRO", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 5, "MI_COLOHOWBOW_1", "MI_COLOHOWBOW", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 6, "MI_COLOROKEPELER_1", "MI_COLOROKEPELER", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 7, "MI_COLOSTIMEWORK_1", "MI_COLOSTIMEWORK", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 8, "MI_COLOGRIMONG_1", "MI_COLOGRIMONG", 1000 ,MIN(1), true, 1291, 100, 1231 )
SetPairMonster( 9, "MI_COLOGRREUNG_1", "MI_COLOGRREUNG", 1000 ,MIN(2), true, 1291, 100, 1231 )
SetPairMonster( 10, "MI_COLOLUIA_1", "MI_COLOLUIA", 1000 ,MIN(3), true, 1291, 100, 1231 )
SetPairMonster( 11, "MI_COLOGONGRI_1", "MI_COLOGONGRI", 1000 ,MIN(3), true, 1291, 100, 1231 )
SetPairMonster( 12, "MI_COLOKEREUN_1", "MI_COLOKEREUN", 1000 ,MIN(10), true, 1291, 100, 1231 )
SetRandomMonster( "MI_GPOTATO02", MIN(30), true, 1291, 100, 1231 )
--ÀÖÀ¸¸é ¸Þ¼¼Áö
SetAutoStart_WaitingTick( MIN(3) )
SetStartStage_WaitingTick( SEC(30) )
SetComplete_WaitingTick( MIN(5) )
SetRetry_WaitingTick( MIN(5) )
SetRetryStartStage_WaitingTick( MIN(1) )
--}
AddDungeon( "WI_WORLD_COLOSSEUM", DUNGEON_LEVEL_HARD )
--{
SetClass( CLASS_NORMAL,CLASS_MASTER ,CLASS_HERO, CLASS_LEGEND_HERO )
SetLevel( 1, 150 )
SetCoolTime( MIN(60) )
SetStartPosition( 1446, 1219 );
SetPairMonster( 0, "MI_COLOBIGFOOT_1", "MI_COLOBIGFOOT", 1000 ,MIN(30), true, 1291, 100, 1231 )
SetPairMonster( 1, "MI_COLOLYCANOS_1", "MI_COLOLYCANOS", 1000 ,MIN(30), true, 1291, 100, 1231 )
SetPairMonster( 2, "MI_COLOLUCIFER_1", "MI_COLOLUCIFER", 1000 ,MIN(41), true, 1291, 100, 1231 )
SetPairMonster( 3, "MI_COLOSOULVAMPAIN_1", "MI_COLOSOULVAMPAIN", 1000 ,MIN(27), true, 1291, 100, 1231 )
SetPairMonster( 4, "MI_COLOTUTTLEKING_1", "MI_COLOTUTTLEKING", 1000 ,MIN(9), true, 1291, 100, 1231 )
SetPairMonster( 5, "MI_COLOSKELGENERAL_1", "MI_COLOSKELGENERAL", 1000 ,MIN(38), true, 1291, 100, 1231 )
SetPairMonster( 6, "MI_COLOSKELDEVIL_1", "MI_COLOSKELDEVIL", 1000 ,MIN(41), true, 1291, 100, 1231 )
SetPairMonster( 7, "MI_COLORYCANBARGA_1", "MI_COLORYCANBARGA", 1000 ,MIN(120), true, 1291, 100, 1231 )
SetPairMonster( 8, "MI_COLOANGRYBEHEMOTH_1", "MI_COLOANGRYBEHEMOTH", 1000 ,MIN(120), true, 1291, 100, 1231 )
SetRandomMonster( "MI_GPOTATO01", MIN(30), true, 1291, 100, 1231 )
--ÀÖÀ¸¸é ¸Þ¼¼Áö
SetAutoStart_WaitingTick( MIN(3) )
SetStartStage_WaitingTick( SEC(30) )
SetComplete_WaitingTick( MIN(5) )
SetRetry_WaitingTick( MIN(5) )
SetRetryStartStage_WaitingTick( MIN(1) )
--}