Hello All!
I'm having some trouble with my in game item mall. No matter what the point value is set to in dbo.Users_Master, it always reads 0 in game. The only thing I have found pertaining to this issue was this:
I ran this query on my DB but did not solve the problem. I can execute the procedure from SQL Management and it returns the correct values...just not in game. I'm using EP5 DB and AGE version 192 client. Is there something that I'm overlooking? I've been banging my head on the desk for hours over this. Any suggestions would be greatly appreciated.
I'm having some trouble with my in game item mall. No matter what the point value is set to in dbo.Users_Master, it always reads 0 in game. The only thing I have found pertaining to this issue was this:
Code:
set ANSI_NULLS ON set QUOTED_IDENTIFIER ON go /****** Shoping Mall Fixed by sandolkakos Website: www.universalgamesonline.com.br ******/ /*================================================== @author lenasoft @date 2006-09-28 @return @brief N-Cash DB에서 포인트를 가져온다. 잔액 확인 procGetCashBalance 유저 ID @userId AS VARCHAR(12) 유저 UID @clientUserNumber AS BIGINT 캐쉬 잔액 @cashBalance AS INT OUTPUT ==================================================*/ ALTER PROCEDURE [dbo].[usp_Read_User_CashPoint_NCash] @CashPoint int OUTPUT, @UserUID int, @UserID varchar(12) AS SET NOCOUNT ON SET @CashPoint = 0 SELECT @CashPoint=ISNULL(Point,0) FROM PS_UserData.dbo.Users_Master WHERE UserUID=@UserUID IF @CashPoint < 0 BEGIN UPDATE PS_UserData.dbo.Users_Master SET Point=0 WHERE UserUID=@UserUID SET @CashPoint = 0 END SET NOCOUNT OFF