How do i change a maps pk status

08/16/2009 16:28 dungeonmaster#1
ok i have been wanting to make steelwarship non pkable so ppl wil stop pking in market and steel warship idk either to changed the type or the data. i thought changing the type would do anything but ive tried alot idk which one it is. any help will be great. :mofo:
08/16/2009 17:34 connorbacon99#2
i believe its the type. find another map that is non pk-able then copy that type to the one you wish to be un pk-able. should fix it :)

regards,
08/16/2009 19:56 dungeonmaster#3
nothings translated so idk which one is market
08/17/2009 08:34 hio77#4
this is why the zo section needs a little work ....

Code:
1102 - Steel Warship
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feel free to ask if you need any more help ^_^
08/17/2009 15:44 dungeonmaster#5
i know that 1102 is steel warship but there is many different sections one is market one is steel warship the others are different monster areas if im right then the 7 is the market so im trying that out to see if it is.
08/18/2009 07:04 hio77#6
Quote:
Originally Posted by dungeonmaster View Post
i know that 1102 is steel warship but there is many different sections one is market one is steel warship the others are different monster areas if im right then the 7 is the market so im trying that out to see if it is.
its all one big map ....
08/18/2009 07:20 dungeonmaster#7
ok but some areas have diff types like one would be 55 one would be 18 the other would be 1, 7, 23 etc. i need to know which type is non pk status im thinking its 7
08/18/2009 10:49 hio77#8
Quote:
Originally Posted by dungeonmaster View Post
ok but some areas have diff types like one would be 55 one would be 18 the other would be 1, 7, 23 etc. i need to know which type is non pk status im thinking its 7
i will find it out for you .... ill do it tomorrow when i have db access
08/19/2009 13:51 dungeonmaster#9
it is not 7 lol i changed entire map to 7 still pkable idk why market is non pkable and stell is this is weird the ENTIRE 1102 map is 7 it would have to make market pkable or entire map non pkable right?
08/20/2009 13:01 hio77#10
ok first off enore my little dumb session lmao ....

Code:
SELECT * FROM `cq_region` WHERE `mapid` = '1102 '
this will show all the blocks in cq_region that are on that map ... and allows etc

you work out the area like this .... basically extended the correct one and it will do it you can also set it in cq_map and it will also do it ^_^

Quote:
(bound_x) x (bound_y)
(bound_cx) x (bound_cy)


243 x 443
...............****************
...............*................................*
...............*................................*
...............*................................*
...............**************** 108 x 66
08/20/2009 13:55 dungeonmaster#11
Hmm, i dont get it lol sorry :/ so i need to find the right one? and extend the borders? but there are like 100+ of them
08/23/2009 20:36 dungeonmaster#12
i dont get it
08/24/2009 09:37 hio77#13
yup yup you needa extend them lol... you will need to set it to 0,0 ... not sure on the 2nd ones atm