i tried it again for u , now here it is ,
the main Potency points already calculated by the client when u send the player level,rebirth count and equipment items now all u need is the bonus points just like mentor and clans r8 ??
if yes then it's a status packet with type 36 and switch 1 ,
i think u will need to code a new packet for some other needs connected to character status but has a different structure than the one u already have just in case u wanted to add Top (WeeklyPkWar,ClassPkWar,GW and other ranks u may have)
Note:- i don't use PacketLogger so my structure may be different than Co2 but the thing i am sure of is it works fine and without any overloads may harm ur client or even leak ur PC
this is the packet i made
Code:
public static byte[] TestPacket(ClientSocket CSocket,int Type,int Value)
{
PacketBuilder Packet = new PacketBuilder(1017, 20);
Packet.Long(CSocket.Client.ID);
Packet.Long(1);//switch
Packet.Long(Type);
Packet.Long(Value);
return Packet.getFinal();
}