How to remove awakening cool down and how to awake without reversion.
Quote:
Open the WndField.cpp in your Source.
Search for:
g_tmCurrent + SEC(4);
Change the 4 to 0 and finish
Now you can awake without ´Cool down.
Quote:
And for the awakening without Reversion´s
Open the DPSrvr.cpp from your Worldserver folder.
Search for:
nKind != CRandomOptionProperty::eBlessing && nKind != CRandomOptionProperty::eEatPet &&
then just exchange this :
if(
//#if __VER >= 12 // __J12_0
// ¿©½ÅÀÇ Ãູ°ú ¸ÔÆê °¢¼ºÀº °¢¼º Ãë¼Ò ¾øÀÌ µ¤¾î ¾µ ¼ö ÀÖ°Ô ÇÑ´Ù
nKind != CRandomOptionProperty::eBlessing && nKind != CRandomOptionProperty::eEatPet &&
#endif // __J12_0
g_xRandomOptionProperty->GetRandomOptionSize( pTarget->GetRandomOptItemId() ) > 0
)
{
pUser->AddDefinedText( nHasOption );
return FALSE;
}
With this :
/*
if(
#if __VER >= 12 // __J12_0
// ¿©½ÅÀÇ Ãູ°ú ¸ÔÆê °¢¼ºÀº °¢¼º Ãë¼Ò ¾øÀÌ µ¤¾î ¾µ ¼ö ÀÖ°Ô ÇÑ´Ù
nKind != CRandomOptionProperty::eBlessing && nKind != CRandomOptionProperty::eEatPet &&
#endif // __J12_0
g_xRandomOptionProperty->GetRandomOptionSize( pTarget->GetRandomOptItemId() ) > 0
)
{
pUser->AddDefinedText( nHasOption );
return FALSE;
}
*/