[Question] Mockery range

08/11/2009 16:14 PurpleSeaMonster#1
Hello I know this is noobish question but could some1 explain me how can i calculate range of some skill, if i make it higher grade. (i hope you understand me)

like mockery range...

( skill
( key "knight-4")
( name "Mockery ")
( limit knight)
( action 4)
( image "active012")
( desc "#nMocks the opponent for increasing the hostility.")
( ability "#nHostility + %1!d!#nEnergy used : %2!d!")
( parameter 1 ( plus 50 ( mul 150 skill_level)) )
( parameter 2 ( plus 10 skill_level) )
( level 18 0) ( grade 1 1)
( maxlevel 5 0)
( type active use)
( compare 1 ( plus 10 skill_level) )
( compare 2 ( plus 115 (mul skill_level 7)) )
( compare 3 0 )
( compare 4 5000 )
( motion 0 3 none )
( effect "" "" "" )
( damagetype 2)
( targetkind 2)
)

its says range of mockery skill is plus 115 on g1. But i have it g5 so that mean i must add 7 for every skill_level (grade)?
08/11/2009 17:13 Mahatma#2
( compare 2 ( plus 115 (mul skill_level 7)) )
means

115 + ( 7 x skill lvl)
g1 --> 122
g2 --> 129
g3 --> 136
...
08/11/2009 17:18 PurpleSeaMonster#3
Quote:
Originally Posted by Mahatma View Post
( compare 2 ( plus 115 (mul skill_level 7)) )
means

115 + ( 7 x skill lvl)
g1 --> 122
g2 --> 129
g3 --> 136
...
ty for answer but i tryed this already and it didnt work...
but i think its g1 -->115
g2 -->122
isnt like this?

ty again
08/11/2009 17:33 bluepoison638#4
its always 115... higher g doesint add range
08/11/2009 17:36 PurpleSeaMonster#5
what mean (mul skill_level 7) then?
08/11/2009 17:37 bluepoison638#6
i dont know just change 115 to high number and it work
08/11/2009 17:42 PurpleSeaMonster#7
yes but at 115 find around 150 results, if i cahnce them all kalonline crash for me :D
08/11/2009 18:02 PurpleSeaMonster#8
lol i had to try almost 1 by 1 them. I was channing few in groups and finnaly find right value. ty all for help
08/11/2009 18:29 Tormiasz#9
I have a little other question. I can make an UG with UCE? If i change the z value in Kiki's (i made it work on int :D) then i get teleported to city...
08/11/2009 21:36 katze123#10
Quote:
Originally Posted by Tormiasz View Post
I have a little other question. I can make an UG with UCE? If i change the z value in Kiki's (i made it work on int :D) then i get teleported to city...
freeze it, do 3 steps, unfreeze it. ur ug
08/12/2009 10:02 BorSti#11
Quote:
Originally Posted by Tormiasz View Post
I have a little other question. I can make an UG with UCE? If i change the z value in Kiki's (i made it work on int :D) then i get teleported to city...
if z = -1 then you get automaticly ported to city - take z = 1 and you will be ug
08/12/2009 15:04 PurpleSeaMonster#12
Quote:
Originally Posted by Tormiasz View Post
I have a little other question. I can make an UG with UCE? If i change the z value in Kiki's (i made it work on int :D) then i get teleported to city...
Same happend to me today. So I think you must set up value lower than where you standing, not higher, i never dont get teleport to city then.