Goodmorning Elitepvpers,
Well for the first time i am going to use an source with v19 interface.
So i have succesfully build the source and it plays normaly
However something is wrong with the Taskbar slider
When i choose logout and then quit i dont have any problems
But as i choose quit instead of logout the neuz is crashing and it gives the following error
Neuz.exe caused an EXCEPTION_ACCESS_VIOLATION in module Neuz.exe at 0023:007C8991, std::_Tree<std::_Tmap_traits<std::basic_string<cha r,std::char_traits<char>,std::allocator<char> >,CTexture *,std::less<std::basic_string<char,std::char_trait s<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char, std::char_traits<char>,std::allocator<char> > const ,CTexture *> >,0> >::_Lbound()+0017 byte(s), c:\program files (x86)\microsoft visual studio .net 2003\vc7\include\xtree, line 0988+0008 byte(s)
- Registers
EAX=00000004 EBX=7EFDE000 ECX=00000000 EDX=0018FD58 ESI=00000001
EDI=00000000 EBP=0018FCC4 ESP=0018FCB8 EIP=007C8991 FLG=00210206
CS=0023 DS=002B SS=002B ES=002B FS=0053 GS=002B
0023:007C8991 Neuz.exe, std::_Tree<std::_Tmap_traits<std::basic_string<cha r,std::char_traits<char>,std::allocator<char> >,CTexture *,std::less<std::basic_string<char,std::char_trait s<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char, std::char_traits<char>,std::allocator<char> > const ,CTexture *> >,0> >::_Lbound()+0017 byte(s)
0023:007C7973 Neuz.exe, std::_Tree<std::_Tmap_traits<std::basic_string<cha r,std::char_traits<char>,std::allocator<char> >,CTexture *,std::less<std::basic_string<char,std::char_trait s<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char, std::char_traits<char>,std::allocator<char> > const ,CTexture *> >,0> >::lower_bound()+0019 byte(s)
0023:007C76F9 Neuz.exe, std::_Tree<std::_Tmap_traits<std::basic_string<cha r,std::char_traits<char>,std::allocator<char> >,CTexture *,std::less<std::basic_string<char,std::char_trait s<char>,std::allocator<char> > >,std::allocator<std::pair<std::basic_string<char, std::char_traits<char>,std::allocator<char> > const ,CTexture *> >,0> >::find()+0025 byte(s)
0023:007C6581 Neuz.exe, CTextureMng::RemoveTexture()+0065 byte(s)
0023:004D4697 Neuz.exe, CWndNeuz::~CWndNeuz()+0215 byte(s)
0023:00617968 Neuz.exe, CWndTaskBar_HUD_SLIDE::~CWndTaskBar_HUD_SLIDE()+00 24 byte(s)
0023:0061BB4F Neuz.exe, CWndTaskBar_HUD_SLIDE::`scalar deleting destructor'()+0015 byte(s)
0023:00511FBA Neuz.exe, CWndBase::DestroyAllWnd()+0138 byte(s)
0023:0050D66B Neuz.exe, CWndBase::~CWndBase()+0235 byte(s)
0023:004B4072 Neuz.exe, CWndMgr::~CWndMgr()+0674 byte(s)
0023:0099F44D Neuz.exe, $E9()+0013 byte(s)
0023:0092CF52 Neuz.exe, doexit()+0108 byte(s)
0023:0092CFB6 Neuz.exe, exit()+0013 byte(s)
0023:0093276C Neuz.exe, WinMainCRTStartup()+0404 byte(s)
0023:76E833AA kernel32.dll, BaseThreadInitThunk()+0018 byte(s)
0023:77BD9EF2 ntdll.dll, RtlInitializeExceptionChain()+0099 byte(s)
0023:77BD9EC5 ntdll.dll, RtlInitializeExceptionChain()+0054 byte(s)
So i guess it has something to do with the HUD_SLIDE function
So what i did next was running the neuz in debug mode.
When it is entering the world i am recieving this error msg
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Any tips would be appriciated.
With kind regards,