[Help] Adding Mobs

08/06/2009 22:43 Jay1029#1
I added a lot of mobs before...and they all work. Now randomly out of no where it's not working. I wanted to make a new mob in map 1014 80, 80
So I made a new mob. Someone tell me if something wrong. Here's what I did.

ID | Mech | Name | HP | Level | MobType | MinAtk | MaxAtk | MagicAtk
25 || 200 JackPot |900k|130|||||||0|||||||||||1||||||||8888||||||||0

I added it in mobspawn too

SpawnID SpawnWhatID SpawnNr XStart YStart XEnd YEnd Map
25||||||||||||||25|||||||||||||1|||||||80|||||80|| |80|||80||||||1014

I seriously can't notice 1 problem, so does anyone else know why it might not be spawning??
08/06/2009 22:53 killermickle#2
When you debug the server do you get errors?
08/07/2009 00:57 raidenx123#3
This is in mysql not .cs....
08/07/2009 01:18 killermickle#4
Quote:
Originally Posted by raidenx123 View Post
This is in mysql not .cs....
Yes but If the Min is larger as the max atk it gives you a lovely error.
Im not sure whether having them as the same works or not
08/07/2009 05:35 ZkiNeF#5
starts at 80.80 and ends at 80.80 ... where they appear?
08/07/2009 06:01 CoAttack#6
Me just made program to insert mobs ( like ultis mob converter ) but it for lotf im testing if they loaded now :D
08/07/2009 06:08 ZkiNeF#7
Try to Put en Coor:
X start: 79
Y start: 79
X Ends: 81
Y Ends: 81
08/07/2009 17:39 Jay1029#8
I got them to appear. Only one thing, they only appear when I set the starting coordinates and ending coordinates to the same thing
Like 80, 80 80, 80. It wont appear if I set them to something different like 80,80 90, 98