3d effects

11/12/2013 19:42 wishybum#1
Quote:
[springyellow]
Amount=3
EffectId0=9065
TextureId0=9065
ASB0=5
ADB0=2
EffectId1=9066
TextureId1=9066
ASB1=5
ADB1=2
EffectId2=9067
TextureId2=9067
ASB2=5
ADB2=2
Delay=0
LoopTime=999999
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
[491000+v_r_weapon]
Amount=3
EffectId0=9068
TextureId0=9068
ASB0=5
ADB0=2
EffectId1=9069
TextureId1=9069 <-----THESE NUMBERS
ASB1=5
ADB1=2
EffectId2=9070
TextureId2=9070
ASB2=5
ADB2=2
Delay=0
LoopTime=9999999
FrameInterval=33
LoopInterval=0
OffsetX=0
OffsetY=0
OffsetZ=0
Im just trying to add weapons to my client i just wanted to ask a quick question the effectid and textureids are they just random numbers as i cannot see where the files that would link them are??
11/12/2013 20:10 idlemonkey#2
the texture id is the number assigned to the dds file in 3dtexture .... that number represents the coloring and look of your robot .... the effect id would be the id assigned to the c3 files that represents the shape movement and mesh that dds file goes to

yes they can be whatever u like but they have to represent the number on the actual files or they will not display anything at all

suggestion ... get another weapon with all of the supporting files included and then change the ids to whatever your new weapons filenames are or at least point them to the new ones