Boss Problem

11/11/2013 21:53 Mithrandir.#1
Hey i'm having a little problem with my bosses...

I created a new boss, and setting up the Obelisk.ini - all is working fine,

But you can kill the Bosses with death touch so nubness helped me to fix this :handsdown:

ATM there is one problem, if you have low hp you can easy walk 3 steps away and then sit and refill the HP, the Boss don't reload the Health Points.

I'm sure it's just a setting in the Monster.Sdata so here you can see:

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11/12/2013 00:53 sominus#2
You could make the boss spawn a few 'helpers' from time to time (random time), and make those mobs cast a healing skill on the boss. That way players have to also kill the 'helper'.

You could use a lua file for this, read about it on this post:

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11/12/2013 06:47 Mithrandir.#3
There are alot of bosses without an helper, so there must be an other way too.

but thanks :)
11/12/2013 10:22 TeddyBear94#4
it could depend on the mobid u used to create the mob yet u didnt gave us all infos about that boss u are creating. we will need the info which mob u over written/ or if u didnt + which mobid it has. Mobs are starting to bug around if it reaches a specific mobid.
11/12/2013 13:06 nubness#5
If you do everything correctly, it works perfectly. Obviously, there's a mistake somewhere.
11/12/2013 13:55 Mithrandir.#6
Quote:
Originally Posted by TeddyBear94 View Post
it could depend on the mobid u used to create the mob yet u didnt gave us all infos about that boss u are creating. we will need the info which mob u over written/ or if u didnt + which mobid it has. Mobs are starting to bug around if it reaches a specific mobid.
This is the problem, i overwritten a mob from the ep 6 map, i just found models of the roboters, maybe i will found the Monster.SData so i can fix this, but atm i don't have ~.~