Crevice A Solo - Help

08/03/2009 08:09 monster10888#1
i have no idea what i am doing wrong with this.

I got a 111 hunter and just tried Crevice A with Skill hack, Non Agro @ med speed, speed hack (to recover from postion), zoom and auto pots.

I was not able to get past round 3 and i dont know why. The mobs kept circling around me but they seemed to circle so far out, my attacks wernt able to affect them. i tried every skill but the mobs wouldnt take it, i also had a couple attack buffs on and all damage rings on but i could not get past round 3. i tried 4 times, the first time i was able to get really close to round fur, but if i got there i probaly wouldnt have made past it anyway

Does anyone have some tips on how i can beat this crevice A? i have no idea what i am doing wrong because i used to do A crespo runs and not crevice so trying to learn tactics on this. I am currently using a 105+5 xbow also
08/03/2009 13:57 ♠Blunt♠#2
my lvl 92 mage is able to solo A . I stay on a wall and spam aoe on A mode.
08/03/2009 16:32 sachamo512#3
you could try standing against a wall instead of in the middle.

Try reducing your speed down to normal. I use normal speed and spam CF in the middle with my 113 seg and i do just fine
08/03/2009 16:49 sangbums2#4
well i do fine in A with mob speed and vac on (cuz mobs stand around at the pad)

i stay in the middle and spam skills on statue so all the mobs run in and die

but i have one question though, when i hack in crevice, everytime the first mob of each pad will attack me. for the earlier rounds its no biggie but at round 10 the curse mobs occasionally attack me for no reason also... anyone know how to fix this
08/03/2009 17:10 sachamo512#5
it just happens. it only happens the first time you do Crevice, except for the tregaurds in round 10, which will randomly attack you. There's no way around it. Just buff yourself and have auto pots on
08/03/2009 17:21 felipenfg#6
lol my mage on lvl 90 could solo A with lvl 36 aoes.

The tip is to stay near a wall, i stay behind the npc regena, so the mobs can be locked on the wall, then u only need to spam aoes on A mode (is better because on b, u have to be clicking on other mobs when the one u selected dies)
08/03/2009 17:37 sachamo512#7
Quote:
Originally Posted by felipenfg View Post
on b, u have to be clicking on other mobs when the one u selected dies
you have to do that no matter what, lol...
08/03/2009 19:30 monster10888#8
Alright, thanks for the help, i will try it going against the wall instead of standing in the middle

-I also did try A mode on one of they tries and tried spamming in the middle but i would end up clicking and attack the mob anyway so i went back to B
08/03/2009 19:38 kikichan#9
Dont have to. The middle of the map is just fine.Are you using CE or CSV?

Either way you should be able to edit their moving in circle by editing DwMoveDelay. The lower the number, the closer they get.
08/03/2009 19:52 sachamo512#10
i've had no issues with the middle, personally
08/03/2009 20:12 Vaidas B#11
Quote:
Originally Posted by felipenfg View Post
is better because on b, u have to be clicking on other mobs when the one u selected dies
use A mode (ctrl+z) then u can make an auto it script to spam the right mouse button
so u could only press like 1 2 3 4 (or w/e ur favorite combo is)
08/04/2009 04:40 monster10888#12
Quote:
Originally Posted by kikichan View Post
Dont have to. The middle of the map is just fine.Are you using CE or CSV?

Either way you should be able to edit their moving in circle by editing DwMoveDelay. The lower the number, the closer they get.
Using CE. I had too much trouble doing the skill hacks for hunter with csv

I never got arround to actually trying it again as i have been busy in rl.
Where do i edit this DWMoveDelay?
08/04/2009 08:00 Vaidas B#13
vac script

Code:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

004599BD:
jmp newmem
nop
returnhere:

newmem:
//DwExploreRange eax
mov [eax+08],00000020//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
//mov [eax+10],00000064//DwExploreStandDelay eax+10
//mov [eax+14],00000064//DwExploreMoveDelay eax+14
 mov [eax+18],000001F4//DwStandDelay eax+18
[color="red"]mov [eax+1C],[/color][color="green"]000001F4[/color][color="red"]//DwMoveDelay eax+1C[/color]
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx


mov edx,10 // number spawn
mov [eax+8c],edx

mov edx,64 // time delay spawn
mov [eax+90],edx

mov edx,30 // # follow monster
mov [eax+3C],edx

//mov [ecx+20],edx // # follow my master
exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
004599BD:
mov edx,[eax+1c]
mov [ecx+20],edx
alloc(newmem,256)
label(orig_00883AC2)

newmem:
push 60
push 00a9f448
call 00889d18
mov edi,00000094
mov eax,edi
call 00886430
mov [ebp-18],esp
mov esi,esp
mov [esi],edi
push esi
call dword ptr [00a2519c]
mov ecx,[esi+10]
mov [00c154a8],ecx
mov eax,[esi+04]
mov [00c154b4],eax
mov edx,[esi+08]
mov [00c154b8],edx
mov esi,[esi+0c]
and esi,00007fff
mov [00c154ac],esi
cmp ecx,02
or esi,00008000
mov [00c154ac],esi

orig_00883AC2:
shl eax,08
add eax,edx
mov [00c154b0],eax
xor esi,esi
push esi
mov edi,[00a251b0]
call edi
cmp word ptr [eax],5a4d
jne 00883afd
mov ecx,[eax+3c]
add ecx,eax
edit the green
08/04/2009 21:04 monster10888#14
so if i turn on vac in there it should supposedly, technically, help?
08/04/2009 22:15 Gentleman Jack#15
R1:Yello/middle
R2:Blue/Middle
R3-R5:in teh corner between white and blue
R6-R10:in the corner between red and blue

derAtze