[Question] Textureset values

11/08/2013 13:20 .Shōgun#1
Hello,

So, entries in textureset .txt files are like this:

Code:
Start Texture003
    "d:\ymir work\terrainmaps\wom\a_field_01.dds"
    2.000000
    2.000000
    0.000000
    0.000000
    0
    0
    0
End Texture003
I know the first two values are x and y scale. I would be grateful if anybody told me what the other 5 mean :)
11/08/2013 13:59 .Inya#2
Quote:
Originally Posted by .Shōgun View Post
Hello,

So, entries in textureset .txt files are like this:

Code:
Start Texture003
    "d:\ymir work\terrainmaps\wom\a_field_01.dds"
    2.000000
    2.000000
    0.000000
    0.000000
    0
    0
    0
End Texture003
I know the first two values are x and y scale. I would be grateful if anybody told me what the other 5 mean :)
I can only guess but i think 3 of it are:

Rotation, Opacity, Lightlevel

Maybe just change one of it to a high level with an big red X texture on white background on a test flat map. So you can exactly see whats changing :D