GM LogoProblem

11/02/2013 12:16 MrPuBeTV™#1
Hey ich habe mir ein neues GM Logo erstellt aber Das GM Logo ist Ingame
ganz klein.. Wie kann ich das größer machen??
Screen: [Only registered and activated users can see links. Click Here To Register...]

Danke im Vorraus!
11/02/2013 12:17 xFliege#2
Poste mal deine gm.mse in php :)
11/02/2013 12:19 MrPuBeTV™#3
Quote:
Originally Posted by xFliege View Post
Poste mal deine gm.mse in php :)
PHP Code:
BoundingSphereRadius   50.000000
BoundingSpherePosition 0.000000 0.000000 120.000000

Group Particle
{
    
StartTime           0.000000
    
List TimeEventPosition
    
{
        
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 110.150993
    
}
    
    
Group EmitterProperty
    
{
        
MaxEmissionCount        1
    
        CycleLength             0.500000
        CycleLoopEnable         1
        LoopCount               0
    
        EmitterShape            0
        EmitterAdvancedType     0
        EmitterEmitFromEdgeFlag  0
        EmittingDirection       0.000000 0.000000 0.000000
    
        
List TimeEventEmittingSize
        
{
            
0.000000 0.000000
        
}
        List 
TimeEventEmittingAngularVelocity
        
{
            
0.000000 0.000000
        
}
        List 
TimeEventEmittingDirectionX
        
{
            
0.000000 0.000000
        
}
        List 
TimeEventEmittingDirectionY
        
{
            
0.000000 0.000000
        
}
        List 
TimeEventEmittingDirectionZ
        
{
            
0.054286 14.948454
        
}
        List 
TimeEventEmittingVelocity
        
{
            
0.000000 3.000000
        
}
        List 
TimeEventEmissionCountPerSecond
        
{
            
0.000000 20.000000
        
}
        List 
TimeEventLifeTime
        
{
            
0.000000 2.216495
        
}
        List 
TimeEventSizeX
        
{
            
0.000000 64.000000
        
}
        List 
TimeEventSizeY
        
{
            
0.000000 64.000000
        
}
    }
    
    
Group ParticleProperty
    
{
        
SrcBlendType                 5
        DestBlendType                6
        ColorOperationType           4
        BillboardType                1
        RotationType                 0
        RotationSpeed                0.000000
        RotationRandomStartingBegin  0
        RotationRandomStartingEnd    0
    
        AttachEnable                 1
        StretchEnable                0
    
        TexAniType                   0
        TexAniDelay                  0.029000
        TexAniRandomStartFrameEnable 0
    
        
List TimeEventGravity
        
{
            
0.514286 25.000000
        
}
        List 
TimeEventAirResistance
        
{
            
0.480000 0.030928
        
}
        List 
TimeEventScaleX
        
{
            
0.005714 0.200000
        
}
        List 
TimeEventScaleY
        
{
            
0.000000 0.400000
        
}
        List 
TimeEventColorRed
        
{
            
0.000000 1.000000
        
}
        List 
TimeEventColorGreen
        
{
            
0.000000 1.000000
        
}
        List 
TimeEventColorBlue
        
{
            
0.000000 1.000000
        
}
        List 
TimeEventAlpha
        
{
            
0.000000 0.000000
            0.107692 0.771144
            0.207692 1.000000
            0.902564 0.792553
            0.997436 0.000000
        
}
        List 
TimeEventRotation
        
{
            
0.000000 0.000000
        
}
        List 
TextureFiles
        
{
            
"ymirred.tga"
        
}
    }

11/02/2013 12:23 xFliege#4
PHP Code:
BoundingSphereRadius   50.000000 
BoundingSpherePosition 0.000000 0.000000 120.000000 

Group Particle 

    
StartTime           0.000000 
    
List TimeEventPosition 
    

        
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 110.150993 
    

     
    
Group EmitterProperty 
    

        
MaxEmissionCount        1 
     
        CycleLength             0.500000 
        CycleLoopEnable         1 
        LoopCount               0 
     
        EmitterShape            0 
        EmitterAdvancedType     0 
        EmitterEmitFromEdgeFlag  0 
        EmittingDirection       0.000000 0.000000 0.000000 
     
        
List TimeEventEmittingSize 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingAngularVelocity 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingDirectionX 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingDirectionY 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingDirectionZ 
        

            
0.054286 14.948454 
        

        List 
TimeEventEmittingVelocity 
        

            
0.000000 3.000000 
        

        List 
TimeEventEmissionCountPerSecond 
        

            
0.000000 20.000000 
        

        List 
TimeEventLifeTime 
        

            
0.000000 2.216495 
        

        List 
TimeEventSizeX 
        

            
0.000000 100.000000 
        

        List 
TimeEventSizeY 
        

            
0.000000 100.000000 
        

    } 
     
    
Group ParticleProperty 
    

        
SrcBlendType                 5 
        DestBlendType                6 
        ColorOperationType           4 
        BillboardType                1 
        RotationType                 0 
        RotationSpeed                0.000000 
        RotationRandomStartingBegin  0 
        RotationRandomStartingEnd    0 
     
        AttachEnable                 1 
        StretchEnable                0 
     
        TexAniType                   0 
        TexAniDelay                  0.029000 
        TexAniRandomStartFrameEnable 0 
     
        
List TimeEventGravity 
        

            
0.514286 25.000000 
        

        List 
TimeEventAirResistance 
        

            
0.480000 0.030928 
        

        List 
TimeEventScaleX 
        

            
0.005714 0.200000 
        

        List 
TimeEventScaleY 
        

            
0.000000 0.400000 
        

        List 
TimeEventColorRed 
        

            
0.000000 1.000000 
        

        List 
TimeEventColorGreen 
        

            
0.000000 1.000000 
        

        List 
TimeEventColorBlue 
        

            
0.000000 1.000000 
        

        List 
TimeEventAlpha 
        

            
0.000000 0.000000 
            0.107692 0.771144 
            0.207692 1.000000 
            0.902564 0.792553 
            0.997436 0.000000 
        

        List 
TimeEventRotation 
        

            
0.000000 0.000000 
        

        List 
TextureFiles 
        

            
"ymirred.tga" 
        

    } 

Versuchs mal so.
11/02/2013 12:25 MrPuBeTV™#5
Quote:
Originally Posted by xFliege View Post
PHP Code:
BoundingSphereRadius   50.000000 
BoundingSpherePosition 0.000000 0.000000 120.000000 

Group Particle 

    
StartTime           0.000000 
    
List TimeEventPosition 
    

        
0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 110.150993 
    

     
    
Group EmitterProperty 
    

        
MaxEmissionCount        1 
     
        CycleLength             0.500000 
        CycleLoopEnable         1 
        LoopCount               0 
     
        EmitterShape            0 
        EmitterAdvancedType     0 
        EmitterEmitFromEdgeFlag  0 
        EmittingDirection       0.000000 0.000000 0.000000 
     
        
List TimeEventEmittingSize 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingAngularVelocity 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingDirectionX 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingDirectionY 
        

            
0.000000 0.000000 
        

        List 
TimeEventEmittingDirectionZ 
        

            
0.054286 14.948454 
        

        List 
TimeEventEmittingVelocity 
        

            
0.000000 3.000000 
        

        List 
TimeEventEmissionCountPerSecond 
        

            
0.000000 20.000000 
        

        List 
TimeEventLifeTime 
        

            
0.000000 2.216495 
        

        List 
TimeEventSizeX 
        

            
0.000000 100.000000 
        

        List 
TimeEventSizeY 
        

            
0.000000 100.000000 
        

    } 
     
    
Group ParticleProperty 
    

        
SrcBlendType                 5 
        DestBlendType                6 
        ColorOperationType           4 
        BillboardType                1 
        RotationType                 0 
        RotationSpeed                0.000000 
        RotationRandomStartingBegin  0 
        RotationRandomStartingEnd    0 
     
        AttachEnable                 1 
        StretchEnable                0 
     
        TexAniType                   0 
        TexAniDelay                  0.029000 
        TexAniRandomStartFrameEnable 0 
     
        
List TimeEventGravity 
        

            
0.514286 25.000000 
        

        List 
TimeEventAirResistance 
        

            
0.480000 0.030928 
        

        List 
TimeEventScaleX 
        

            
0.005714 0.200000 
        

        List 
TimeEventScaleY 
        

            
0.000000 0.400000 
        

        List 
TimeEventColorRed 
        

            
0.000000 1.000000 
        

        List 
TimeEventColorGreen 
        

            
0.000000 1.000000 
        

        List 
TimeEventColorBlue 
        

            
0.000000 1.000000 
        

        List 
TimeEventAlpha 
        

            
0.000000 0.000000 
            0.107692 0.771144 
            0.207692 1.000000 
            0.902564 0.792553 
            0.997436 0.000000 
        

        List 
TimeEventRotation 
        

            
0.000000 0.000000 
        

        List 
TextureFiles 
        

            
"ymirred.tga" 
        

    } 

Versuchs mal so.
Ist ein bisschen Größer kann man es villeicht noch Größer machen?
Oder sagen wie ich es Größer machen kann?
Dann kann ich so bisschen ausprobieren
11/02/2013 12:32 'ChuckNorris#6
PHP Code:
        List TimeEventSizeX
        
{
            
0.000000 64.000000
        
}
        List 
TimeEventSizeY
        
{
            
0.000000 64.000000
        

Bei diesem Ausschnitt einfach die 2. Zahl jeweils größer machen sprich die 64 die er in seinem Code auf 100 gesetzt hat.

Gruß,
Chuck
11/02/2013 12:36 MrPuBeTV™#7
Achso ok Danke!
Funktoniert :)
11/02/2013 12:36 ¤BLaiN¤#8
Code:
BoundingSphereRadius   50.000000 
BoundingSpherePosition 0.000000 0.000000 120.000000 

Group Particle 
{ 
    StartTime           0.000000 
    List TimeEventPosition 
    { 
        0.000000 "MOVING_TYPE_DIRECT" 0.000000 0.000000 110.150993 
    } 
     
    Group EmitterProperty 
    { 
        MaxEmissionCount        1 
     
        CycleLength             0.500000 
        CycleLoopEnable         1 
        LoopCount               0 
     
        EmitterShape            0 
        EmitterAdvancedType     0 
        EmitterEmitFromEdgeFlag  0 
        EmittingDirection       0.000000 0.000000 0.000000 
     
        List TimeEventEmittingSize 
        { 
            0.000000 0.000000 
        } 
        List TimeEventEmittingAngularVelocity 
        { 
            0.000000 0.000000 
        } 
        List TimeEventEmittingDirectionX 
        { 
            0.000000 0.000000 
        } 
        List TimeEventEmittingDirectionY 
        { 
            0.000000 0.000000 
        } 
        List TimeEventEmittingDirectionZ 
        { 
            0.054286 14.948454 
        } 
        List TimeEventEmittingVelocity 
        { 
            0.000000 3.000000 
        } 
        List TimeEventEmissionCountPerSecond 
        { 
            0.000000 20.000000 
        } 
        List TimeEventLifeTime 
        { 
            0.000000 2.216495 
        } 
        [COLOR="Red"]List TimeEventSizeX [/COLOR]
        { 
            0.000000 100.000000 
        } 
        [COLOR="Red"]List TimeEventSizeY [/COLOR]
        { 
            0.000000 100.000000 
        } 
    } 
     
    Group ParticleProperty 
    { 
        SrcBlendType                 5 
        DestBlendType                6 
        ColorOperationType           4 
        BillboardType                1 
        RotationType                 0 
        RotationSpeed                0.000000 
        RotationRandomStartingBegin  0 
        RotationRandomStartingEnd    0 
     
        AttachEnable                 1 
        StretchEnable                0 
     
        TexAniType                   0 
        TexAniDelay                  0.029000 
        TexAniRandomStartFrameEnable 0 
     
        List TimeEventGravity 
        { 
            0.514286 25.000000 
        } 
        List TimeEventAirResistance 
        { 
            0.480000 0.030928 
        } 
        List TimeEventScaleX 
        { 
            0.005714 0.200000 
        } 
        List TimeEventScaleY 
        { 
            0.000000 0.400000 
        } 
        List TimeEventColorRed 
        { 
            0.000000 1.000000 
        } 
        List TimeEventColorGreen 
        { 
            0.000000 1.000000 
        } 
        List TimeEventColorBlue 
        { 
            0.000000 1.000000 
        } 
        List TimeEventAlpha 
        { 
            0.000000 0.000000 
            0.107692 0.771144 
            0.207692 1.000000 
            0.902564 0.792553 
            0.997436 0.000000 
        } 
        List TimeEventRotation 
        { 
            0.000000 0.000000 
        } 
        List TextureFiles 
        { 
            "ymirred.tga" 
        } 
    } 
}
List TimeEventSizeX
List TimeEventSizeY

Bei denen beiden so wie ich eben verglichen habe :)