[GUIDE]Changing Max Level(With Pictures!)

07/29/2009 09:35 TehPwnzor#1
THIS IS FOR LOTF!!!!!!!!!!!!!
Ok I always see people asking how to change max level so im making a picture guide of it!
Step one:
Go to Character.cs and Search(Ctrl+F)
Code:
            if (Exp > DataBase.NeededXP(Level) && Level
The whole code should look like this
Code:
            if (Exp > DataBase.NeededXP(Level) && Level < SOMENUMBER)
Somewhere under that should be:
Code:
                while (Exp > DataBase.NeededXP(Level) && Level < SOMENUMBER)
Heres what mine looks like:
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Step two:
Change that number at the end of both lines to the max level you want! Like in the image i changed me max level to 140.

Step three:
Go to database.cs and search
Code:
        public static ulong NeededXP(uint Level)
And under that you will see a list, as the picture shown:
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Scroll all the way to the bottom to the list or search this:
Code:
            else if (Level == 129)
Then you'll see the experience it takes to level to 130

After that you can add onto the list like i did so but make sure that the last level you put in is 1 lower than the max level you put in Character.cs.
Heres what I did as an example to my max level.
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Congratz you just edited max level!
And after that you should be done!
Hope this helped some of the people that didn't know this before!
Please tell me if I missed anything, which I'm pretty sure I didn't.
07/29/2009 12:47 Santa#2
N-O W-A-Y!!! There is already 34 +1(mine) views on this thread, and not one flamer. Wow maybe epvpers has come to realize that flamers are idiots...OH WAIT THAT WAS A DREAM...Well good luck to you, with the flaming and all. But anyway nice guide, it seems real similar to changing the max level on CoEmu, if i remember correctly.
07/29/2009 14:22 _Emme_#3
It's sad that 99% of the community don't know the true meaning of a data-base.
Data is your data, information, which you later on pass on to the server(source) which will read it and continue from there. LevelExperience should not be in the source, that's just rediculous, but yeah..
07/29/2009 15:16 Kital82#4
Quote:
Originally Posted by EmmeTheCoder View Post
It's sad that 99% of the community don't know the true meaning of a data-base.
Data is your data, information, which you later on pass on to the server(source) which will read it and continue from there. LevelExperience should not be in the source, that's just rediculous, but yeah..
lol, I agree :p
07/29/2009 16:36 f0am#5
true that but this is LOTF so therefore it is...
07/29/2009 19:41 TehPwnzor#6
so basically y'all think this is useless?
07/29/2009 21:36 Santa#7
Quote:
Originally Posted by TehPwnzor View Post
so basically y'all think this is useless?
Basically emme is calling everyone that uses lotf is an idiot...emme don't(didn't) you use lotf???
07/29/2009 22:42 TehPwnzor#8
well emme can go somewhere else and leave his dumb non helpful opinions somewhere else
07/30/2009 02:30 Fish*#9
Well, Emme helps a lot TehPwnzor............
And anyway he is mostly always right :)
07/30/2009 02:55 _Emme_#10
Quote:
Originally Posted by StarBucks View Post
Basically emme is calling everyone that uses lotf is an idiot...emme don't(didn't) you use lotf???
What are you talking about?!?!

All I said was that 99% of the community doesn't know the true meaning of a server and a database. Database should contain ALL data, server should handle the data, I never said anyone being a idiot?

And no, this isn't only for LOTF, you can make so LOTF only handles that data and the source itself doesn't store some, MySQL -> Create table, wasn't so hard was it =P

And no, I didnt try to flame anyone, just pointed out...

StarBucks, quit with your comments please.
08/01/2009 20:11 TehPwnzor#11
so this guide basically sucks and doesnt help anyone?