Hello there. That is project files for FlashDevelop for Dark Orbit. All source code included + some libs. That is not finished project, and source code needs fix obfuscated params.
TODO:
Optimize source code for compilation.
Setup compiler preferences & Build targets.
Modify as you whant it.
So, it can be recompiled after lots of hard work. But that is for start and Flash develop can tell you (syntax analyzer) what need to fix step by step.
Some about how to fix: most of libraries - avalible in public without obfuscation.
DO client use a Teen Greensock graphics library, and you may download it on their webpage. As other sources in mx and etc folders. That part of work - copy-paste&replace. Really re-write work needed only in parts of source, stored in net/bigpoint/ - that is core "game" source code (including Main.AS) - that is hard part of work. But a good news - it can be done with 2-3 ppl team for 1-2 month of work. That is possible job.
So, you can create you own client and add a lots of new features to you private server.
[Only registered and activated users can see links. Click Here To Register...]
I have a lack of time to finish that, and maybe you - more lucky then me! Goodluck with that!
(added)
This archive contains:
all ActionScripts in most-readable format (all names of functions is normal! Only local constants and some local params have obfuscated names (impossible to restore it after obfuscation))
all Binary files.
all Library files.
Project file for FlashDevelop IDE.
Some little config for debug. You need only press "Build" or "Test" buttons, and FLD will show you what need to fix for compile sources.
That files a good compilation pack for custom client develop kickstart.
Kind regards!
======UPD=========
New download source:
TODO:
Optimize source code for compilation.
Setup compiler preferences & Build targets.
Modify as you whant it.
So, it can be recompiled after lots of hard work. But that is for start and Flash develop can tell you (syntax analyzer) what need to fix step by step.
Some about how to fix: most of libraries - avalible in public without obfuscation.
DO client use a Teen Greensock graphics library, and you may download it on their webpage. As other sources in mx and etc folders. That part of work - copy-paste&replace. Really re-write work needed only in parts of source, stored in net/bigpoint/ - that is core "game" source code (including Main.AS) - that is hard part of work. But a good news - it can be done with 2-3 ppl team for 1-2 month of work. That is possible job.
So, you can create you own client and add a lots of new features to you private server.
[Only registered and activated users can see links. Click Here To Register...]
I have a lack of time to finish that, and maybe you - more lucky then me! Goodluck with that!
(added)
This archive contains:
all ActionScripts in most-readable format (all names of functions is normal! Only local constants and some local params have obfuscated names (impossible to restore it after obfuscation))
all Binary files.
all Library files.
Project file for FlashDevelop IDE.
Some little config for debug. You need only press "Build" or "Test" buttons, and FLD will show you what need to fix for compile sources.
That files a good compilation pack for custom client develop kickstart.
Kind regards!
======UPD=========
New download source: