Nobility is not effects, you're completely doing it wrong. I'll ignore that and just assume you need help with a related effect. The effects are done mostly by flags for this, in SpawnCharacter.cs and Status.cs you see a bunch of flags. Like for superman, etc. Simply add another statement to this, and its flag address. Though, the real nobility is done via a separate flag in the SpawnCharacter and Status and also a packet of its own to make the client spawn the effects.