that's pretty much only the sockets that you will need, actually i could login into any private server and even tq with this, it basiclly does not decrypt or encrypt packets it just forward them to where they should be sent.
after the packet of gameserver ip and port you won't be attached anymore to the proxy as i should exchange that ip and port on the next release, so the client will just connect directly to the game server.
will that proxy get any more updates ?
that depends.
how to implement the new crypto ?
just have a look at the newest update of proxy paradise and leech it or at any new shitty trinity edit.
how to make it hunt and loot ?
leech it or at any new shitty trinity edit or wait for the next update.
that's it, thanks for pro4never for ClientSocket.dll (saved me some work)
after the packet of gameserver ip and port you won't be attached anymore to the proxy as i should exchange that ip and port on the next release, so the client will just connect directly to the game server.
will that proxy get any more updates ?
that depends.
how to implement the new crypto ?
just have a look at the newest update of proxy paradise and leech it or at any new shitty trinity edit.
how to make it hunt and loot ?
leech it or at any new shitty trinity edit or wait for the next update.
that's it, thanks for pro4never for ClientSocket.dll (saved me some work)