Classic[4283] Gates lookface

10/03/2013 20:49 Mr_PoP#1
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same with the right one!

Code:
name lookface map   x     y

left   241        1038  163  210
right 277         1038  223 177
I believe it's wrong coors!
10/04/2013 00:12 Aceking#2
Then mess with the co ords until you get it right?

My right gate is same as yours, however my left is 163/211, but also using a higher patch.

Dont know if the map changed somewhat since patches but just play with the co ords until you get it right
10/04/2013 05:13 littlechris95#3
The lookface of left gate is: 251
10/04/2013 09:14 Korvacs#4
The right gate your currently using is the other set of gates when the door is open, by the looks of it.
10/05/2013 00:54 turk55#5
I think if you adjust the coordinates that there won't be any problem.
10/05/2013 02:20 Spirited#6
Yeah, it looks like a coordinate problem to me as well. Have you tried fixing the coordinates? You even say they're wrong, so why not just fix them?
10/05/2013 12:49 Mr_PoP#7
Quote:
Originally Posted by Fang View Post
Yeah, it looks like a coordinate problem to me as well. Have you tried fixing the coordinates? You even say they're wrong, so why not just fix them?
because when I fix it while the gate close it goes wrong when it's open!
10/05/2013 17:31 Aceking#8
Quote:
Originally Posted by Mr_PoP View Post
because when I fix it while the gate close it goes wrong when it's open!
then you need to look at the code that 'respawns' the SOB when it closes or opens.

The co ordinates are probably hard coded into that section
10/05/2013 20:00 Mr_PoP#9
Quote:
Originally Posted by Aceking View Post
then you need to look at the code that 'respawns' the SOB when it closes or opens.

The co ordinates are probably hard coded into that section
yeah seems like that what am going to do at the end :D