Remove Particle with CE, new offsets needed!!

09/26/2013 20:05 BadBoY_AC#1
any1 got new offsets to disable those particles, projectiles, impacts, effects etc...

it worked before



Code:
<CheatEntries>
        <CheatEntry>
          <ID>339</ID>
          <Description>"Disable spawning of particle emitters"</Description>
          <Color>80000008</Color>
          <VariableType>Auto Assembler Script</VariableType>
          <AssemblerScript>[ENABLE]
aobscan(_emitterControl, F3 0F 10 54 24 08 80 7E 48 00 0F 85 4B 01 00 00 8B 46 08 80 B8 14 01 00 00 00 75 12)
label(emitterControl)
registerSymbol(emitterControl)

_emitterControl+13:
emitterControl:
db E9 43 01 00 00 90 90

 
 
[DISABLE]
emitterControl:
cmp byte ptr [eax+00000114],00