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Hello Epvpers long time ago have no development with conquer since i quit, but now days i return by something different i'm working to push out a private server true old school using conquer online real files, my old dream.
The benefits of the project:
The only benefits of the project is making a real old school server pvp like old days those days the most we love without no something back i will host the server on my datacenter with 10GB incoming connection, 1.5GB outgoing connection with 2000 slots with layer 7 ddos protection, hardware firewall for securing the host.
What i have done:
-Fixed the msgserver to be fully loaded without errors or bugs.
-Bypassed the plugins checksum that the server always check to make what ever plugins its need loading fine with their own packets / SQL structures.
-Using real conquer online patch 4351 database fully english from the official servers without any modify.
-Using the real conquer online client patch 4351
using.
-Emulated a new accountserver using C# to disable any exploits possible at login.
-Fixed the ini , ani , map server folders.
What is still missing:
-Since there is no npcserver exist for this msgserver i'm trying to patch the new version of any released npcserver to make it working with the msg i know its hard but it worth, atleast its will be count a try if not i'm going to emulate npcserver with help from CptSky - nTL3fTy - Mr_PoP.
-Fixing the itemtype db table to fit the 4351 client one so no any items missing or bugs.
-Coding a register page in my gaming network portal.
-Securing the client , make a systems for anti aimbot or what ever a public hacks for this patch it gonna take some time for hooking it but at the end we will have a great server to play.
-Fix the client chat bug its sometime writing unknown symbols when you are going to write anything.
What i'm waiting for:
-I'm waiting for reports back from the community what they want and what i can do for make this server to be enjoyable.
-Reports of any bugs / exploits that was exist in this patch so i can try to fix.
Upcoming ideas:
-If the emulating of the npcserver will take time or fixing the current one i will open the server without monsters spawns because at the end the benefits is a full PVP server.
The problem that make the npcserver not connecting is what i figured it out with CptSky today its the NPCServer user and password and the version.
Code:
const int GAME_VERSION = 100; const int SERVER_VERSION = 100; const int NPCSERVER_VERSION = 987654321; const int NPCSERVER_VERSION_RELOGIN = 987654322; #define NPCSERVER_ACCOUNT "NpcServer Tqdig" #define NPCSERVER_PASSWORD "skl8934##VJICW "
What games we have server for:
-DeadZ (Warz private server - Public)
-Startrek (The popular starttrek online by cryptic studios or perfect world - under development)
-NeverWinter (The popular neverwinter online by cryptic studios or perfect world - under development)
-Gunz 1 (popular gunz 1 private server - Public as ArticGunz)
-Hessian online (TPS korean game - under development)
-RaiderZ (RaiderZ private server - under development)
-Dragonica (Dragonica online - under development)
Portal Footer:
Screenshots from conquer:
At the end i want to say thanks for CptSky - nTL3fTy - Evan for their support and for reading :handsdown: and i'm waiting report back from the community.
#Update December 29 2013
The Project didnt die ,we have fixed the NPC Server its now fully functional, everything matter time !
Greetings MeGaMaX.