@weasel
who the hell are you and why do you thank every one of my posts?
who the hell are you and why do you thank every one of my posts?
uint MoneyDrops = 0; if (Other.ChanceSuccess(30)) { int DropTimes = 1; if (Other.ChanceSuccess(15)) { DropTimes = General.Rand.Next(1, 6); } for (int i = 0; i < DropTimes; i++) { MoneyDrops = (uint)General.Rand.Next(1, 10); if (Other.ChanceSuccess(90)) MoneyDrops = (uint)General.Rand.Next(1, 200); if (Other.ChanceSuccess(70)) MoneyDrops = (uint)General.Rand.Next(30, 500); if (Other.ChanceSuccess(50)) MoneyDrops = (uint)General.Rand.Next(100, 1000); if (Other.ChanceSuccess(30)) MoneyDrops = (uint)General.Rand.Next(500, 5000); if (Other.ChanceSuccess(15)) MoneyDrops = (uint)General.Rand.Next(1000, 15000); MoneyDrops = MoneyDrops / (136 - (uint)Level) * 10; if (MoneyDrops < 1) MoneyDrops = 1; string Item = ""; if (MoneyDrops < 10) Item = "1090000-0-0-0-0-0"; else if (MoneyDrops < 100) Item = "1090010-0-0-0-0-0"; else if (MoneyDrops < 1000) Item = "1090020-0-0-0-0-0"; else if (MoneyDrops < 3000) Item = "1091000-0-0-0-0-0"; else if (MoneyDrops < 10000) Item = "1091010-0-0-0-0-0"; else Item = "1091020-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } } else { if (Other.ChanceSuccess(1)) { string Item = "1060101-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if (Other.ChanceSuccess(1)) { string Item = "1060100-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if (Other.ChanceSuccess(0.5)) { string Item = "721533-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if (Other.ChanceSuccess(0.3)) { string Item = "721536-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } if (Other.ChanceSuccess(0.1)) { string Item = "723038-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); }
if (Name == "TreasureBird") { if (Other.ChanceSuccess(5)) { string Item = "1088001-0-0-0-0-0"; DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops); World.ItemDrops(item); } }