Hello to the community!
ok, I need to help with an error adding new items to the server, check the log and just gives me the error of ranking, add the item to the *. res client (fail load texture) agrege then went back to the source and patch the *. res and it started but the problem is that when you create them in game (/ ci "example") the Neuz closes
use the files blessed v16 v18, here are armed like this
model// item_AbyssGuardians.O3D
texture// item_AbyssGuardians.DDS
icon// funweapon_katana.dds
propitem and define
ok, I need to help with an error adding new items to the server, check the log and just gives me the error of ranking, add the item to the *. res client (fail load texture) agrege then went back to the source and patch the *. res and it started but the problem is that when you create them in game (/ ci "example") the Neuz closes
use the files blessed v16 v18, here are armed like this
model// item_AbyssGuardians.O3D
texture// item_AbyssGuardians.DDS
icon// funweapon_katana.dds
spec_itemQuote:
//mdldyna
"WeaAxeBanhammer" II_WEA_AXE_BANHAMMER MODELTYPE_MESH "" 0 MD_NEAR 0 1.0f 0 1 ATEX_NONE 1
//Razgul Sword
"WeaSwoRazgul" II_WEA_SWO_RAZGUL MODELTYPE_MESH "" 0 MD_NEAR 0 2.5f 0 1 ATEX_NONE 1
//Death Weapon
"WeaAxtDeath" II_WEA_AXT_DEATH MODELTYPE_MESH "" 0 MD_NEAR 0 0.5f 0 1 ATEX_NONE 1
"AbyssGuardians" II_ABYSS_GUARDIANS MODELTYPE_MESH "" 0 MD_NEAR 0 0.5f 0 1 ATEX_NONE 1
XD I have no iconQuote:
16 II_ABYSS_GUARDIANS IDS_PROPITEM_TXT_061028 1 1 IK1_WEAPON IK2_WEAPON_DIRECT IK3_SWD JOB_VAGRANT TRUE = = 5000000 7200000 100 180 HD_ONE = PARTS_RWEAPON = 0 = = = = = 1 = = = 1486 1488 _NONE 0 0 0 0 0 = WT_MELEE_SWD AS_HORIZONTAL AS_DIAGONAL AS_VERTICAL AS_THRUST = = = = = 0.09 = AR_SHORT = DST_CHR_CHANCECRITICAL DST_HP_MAX_RATE DST_ATKPOWER_RATE 40 30 50 = = = = = = = = = = = = = = = = = = = = = = XI_HIT_SWORD01 = = = = = = = = = WEAPON_ULTIMATE = = = 150000 = = 0 0 0 0 0 0 = = SND_ITEM_DROPDING1 = = = = = = = = = 130 1 SND_PC_DMGSWDM SND_PC_DMGSWDC """funweapon_katana.dds""" 0 """""" IDS_PROPITEM_TXT_061029 1 300 0 0 1 0 0 0 1 2 2 = = = = = = = = = = 1 1 1 1 1 0
propitem and define
thanks :DQuote:
IDS_PROPITEM_TXT_061028 test
IDS_PROPITEM_TXT_061029
#define II_ABYSS_GUARDIANS 401582