Alternative way of adding skills ?

09/08/2013 15:51 Anonymous-6723#1
So I am working on an automatic way of adding skills on characters if a condition is true. So far so good...

I made it this way

Code:
INSERT INTO SRO_VT_SHARD.dbo._TimedJob (CharID,Category,JobID,TimeToKeep,Data1,Data2,Data3,Data4,Data5,Data6,Data7,Data8,Serial64, JID) VALUES (@CharID, 0, 33797,1380720924,0,0,0,0,0,0,0,0,72339069015688110,0)
I did it like this because I thought if I get the values from _TimedJob when I use the skill on myself it will be the easiest way.. but unfortunately SR_GameServer throws this :

[Only registered and activated users can see links. Click Here To Register...]
In other words I need an other way of adding the skill if the condition is true. Any help is appreciated :)
Any way to get around with this ? Thanks in advance :)
09/08/2013 16:22 Kape7#2
Use the logs
09/08/2013 16:25 Anonymous-6723#3
Quote:
Originally Posted by Synx7 View Post
Use the logs
Mind expanding your answer ? =)
09/08/2013 16:32 Royalblades#4
Synx means adding the skills if certain logs are created.. resulting in automatic adding of those skills.

Use _AddTimedJob to add skills to a char instead of inserting them manually. PS Dont use an existing serial64, rather have a new one each time.