Hello, I'll show up with a quick guide of the possibilitie's for a packetbot is still in the run.
First of all
The packet's are handled as the same structure/handling/encrypting (It are just bit's, since Darkorbit has this a long time it is possible for seafight to)..
The Encryption/algorithm story is partly true, but doesn't contain's any difference as Darkorbit. And since it is possible to make bot's for Darkorbit, it should be possible for Seafight to?
Well then make my day
I've been sniffing, and disassembling the SeafightMain.swf, and found a few (funny) things..
Packet B (Also known as: B|2.1|blabla)
As you see they still use it, but with another structure..
Packet LOGIN (Also known as: LOGIN|BLABLA|BLA)
And as my SID was (At internalMap.es): 105fbef3abe76679c6a47929173efce8
It is the login packet with some other bit's again..
Ahh!! A Orca??? Mahhh Gawd!
Also the X Packet (For placing a monster/item, correct me if I'm wrong) is also still in it, with... ofcourse other bit's :-)
Another Trankus one
Arrr!! It's the captain of Red Korsar!
OH MAH GAWD IT'S ME!!:
Haha hey! there's that message packet again!!
As you see I've made a great process in this shizzle.. and I'll start to get some C# Classes to handle and respond with the correct Bit handling etc.
Stay tuned!
First of all
The packet's are handled as the same structure/handling/encrypting (It are just bit's, since Darkorbit has this a long time it is possible for seafight to)..
The Encryption/algorithm story is partly true, but doesn't contain's any difference as Darkorbit. And since it is possible to make bot's for Darkorbit, it should be possible for Seafight to?
Well then make my day
I've been sniffing, and disassembling the SeafightMain.swf, and found a few (funny) things..
Packet B (Also known as: B|2.1|blabla)
Code:
0000 00 17 42 26 00 00 04 20 10 00 01 90 0c cb 00 00 ..B&... ........ 0010 01 40 00 01 00 03 32 2f 31 .@....2/1
Packet LOGIN (Also known as: LOGIN|BLABLA|BLA)
Code:
0000 00 00 2e b4 57 00 00 41 83 ee 7c 70 00 00 00 00 ....W..A..|p.... 0010 20 31 30 35 66 62 65 66 33 61 62 65 37 36 36 37 105fbef3abe7667 0020 39 63 36 61 34 37 39 32 39 31 37 33 65 66 63 65 9c6a47929173efce 0030 38 8
It is the login packet with some other bit's again..
Ahh!! A Orca??? Mahhh Gawd!
Code:
0000 00 28 58 12 00 00 00 00 16 78 00 00 00 00 00 00 .(X......x...... 0010 00 00 41 cd cd 6b b2 00 00 00 00 cd fb 9f 02 cf ..A..k.......... 0020 00 00 20 01 00 04 4f 72 63 61 .. ...Orca
Another Trankus one
Code:
0000 00 2b 58 12 00 00 00 00 0b 10 00 00 00 00 00 00 .+X............. 0010 00 00 41 cd cd 6b c2 00 00 00 00 e3 f8 7f 01 62 ..A..k.........b 0020 00 00 10 80 00 07 54 72 61 6e 6b 75 73 ......Trankus
Code:
0000 40 3f de ec 3d 00 00 4b 40 ff dd ec 3d 00 00 4b @?..=..K@...=..K 0010 40 bf dd ec 3d 00 00 4b 40 7f dd ec 3d 00 00 4b @...=..K@...=..K 0020 40 3f dd ec 3d 00 00 4b 40 ff dc ec 3d 00 00 4b @?..=..K@...=..K 0030 40 bf dc ec 3d 00 00 4b 40 7f dc ec 3d 00 00 4b @...=..K@...=..K 0040 40 3f dc ec 3d 00 00 4b 80 3f dc ec 3d 00 00 4b @?..=..K.?..=..K 0050 80 ff db ec 3d 00 00 4b c0 ff db ec 3d 00 00 4b ....=..K....=..K 0060 c0 bf db ec 3d 00 00 4c 00 bf db ec 3d 00 00 4c ....=..L....=..L 0070 00 7f db ec 3d 00 00 4c 40 7f db ec 3d 00 00 4c ....=..L@...=..L 0080 40 3f db ec 3d 00 00 4c 80 3f db ec 3d 00 00 4c @?..=..L.?..=..L 0090 80 ff da ec 3d 00 00 4c c0 ff da ec 3d 00 00 4c ....=..L....=..L 00a0 c0 bf da ec 3d 00 00 4d 00 bf da ec 3d 00 00 4d ....=..M....=..M 00b0 00 7f da ec 3d 00 00 4d 40 7f da ec 3d 00 00 4d ....=..M@...=..M 00c0 40 3f da ec 3d 00 00 4d 80 3f da ec 3d 00 00 4d @?..=..M.?..=..M 00d0 80 ff d9 ec 3d 00 00 4d c0 ff d9 ec 3d 00 00 4d ....=..M....=..M 00e0 c0 bf d9 ec 3d 00 00 4e 00 bf d9 ec 3d 00 00 4e ....=..N....=..N 00f0 00 7f d9 ec 3d 00 00 4e 40 7f d9 ec 3d 00 00 4e ....=..N@...=..N 0100 40 3f d9 ec 3d 00 00 4e 80 3f d9 ec 3d 00 00 4e @?..=..N.?..=..N 0110 80 ff d8 ec 3d 00 00 4e c0 ff d8 ec 3d 00 00 4e ....=..N....=..N 0120 c0 bf d8 ec 3d 00 00 4f 00 bf d8 ec 3d 00 00 4f ....=..O....=..O 0130 00 7f d8 f7 00 2f fd 01 00 5f 3e 00 00 00 00 00 ...../..._>..... 0140 00 00 0a 52 65 64 20 4b 6f 72 73 61 72 f9 9c 00 ...Red Korsar... 0150 00 2f 28 00 00 00 00 00 00 01 ./(.......
Code:
0000 00 f9 56 a2 00 00 00 00 00 00 00 00 00 00 96 80 ..V............. 0010 00 00 01 02 f9 07 00 00 00 59 00 00 80 02 f9 07 .........Y...... 0020 00 00 00 22 00 00 60 09 98 05 00 40 bb 58 00 00 ..."..`....@.X.. 0030 00 00 00 00 5f 3e 00 00 00 20 00 00 0b 85 67 00 ...._>... ....g. 0040 00 00 04 be 00 00 00 85 67 00 00 02 a8 e8 00 00 ........g....... 0050 03 85 67 00 00 02 e8 d0 00 00 07 85 67 00 00 00 ..g.........g... 0060 14 28 00 00 00 85 67 00 00 00 cc 8c 00 00 76 85 .(....g.......v. 0070 67 00 00 02 e0 58 00 00 1b 85 67 00 00 4e 20 a4 g....X....g..N . 0080 00 00 38 85 67 00 00 01 94 8f 00 07 b5 85 67 00 ..8.g.........g. 0090 00 01 9c a8 00 00 61 85 67 00 00 01 e0 0f 00 00 ......a.g....... 00a0 13 85 67 00 00 02 d0 b0 00 00 36 40 c1 78 80 00 ..g.......6@.x.. 00b0 00 00 00 01 f9 9c 00 00 00 00 00 00 00 00 00 00 ................ 00c0 00 03 42 4f 54 12 c0 08 f0 0c cc ff 10 00 00 80 ..BOT........... 00d0 00 00 41 83 ee 7c 70 00 00 00 00 0b 4d 6f 6b 73 ..A..|p.....Moks 00e0 68 61 2e 5b 44 41 5d 3f 26 66 66 00 00 00 00 f9 ha.[DA]?&ff..... 00f0 9c 00 00 47 00 00 09 93 e0 00 04 ...G.......
Code:
0000 00 13 ee e0 00 00 ae 13 00 00 00 00 07 6d 61 70 .............map 0010 5f 70 76 70 01 _pvp.
As you see I've made a great process in this shizzle.. and I'll start to get some C# Classes to handle and respond with the correct Bit handling etc.
Stay tuned!