[Help] OI Mobs

08/19/2013 22:08 [Admin]Slice#1
Hey Guys do you know why once you kill the oi mobs they dont respawn?
much help appreciated ^.^
08/19/2013 22:41 nubness#2
OI mobs don't respawn because OI is supposed to be an instance map, which is why their respawn time has been set too high, so you better need to go outside and remake, instead of stay inside and kill. This helps preventing people from farming inside after OI is closed (on official servers). You can easily change the spawn time and make them respawn faster.
08/19/2013 23:16 [Admin]Slice#3
Quote:
Originally Posted by nubness View Post
OI mobs don't respawn because OI is supposed to be an instance map, which is why their respawn time has been set too high, so you better need to go outside and remake, instead of stay inside and kill. This helps preventing people from farming inside after OI is closed (on official servers). You can easily change the spawn time and make them respawn faster.
yes i know even when we go out and back in they still arent there. why is that.
08/19/2013 23:20 andr3y_you96#4
when you go out you need to remake the party/raid to reset the instance
08/19/2013 23:52 [Admin]Slice#5
Quote:
Originally Posted by andr3y_you96 View Post
when you go out you need to remake the party/raid to reset the instance

yes i know we tried that too nothing changes
08/19/2013 23:59 nubness#6
It means it's not an instance. Go to your server root directory\PSM_Client\Bin\Data\Map.ini, at 64(OI), you must see something like this:
Code:
[SET_ZONE_64]
MapType		 = F
CreateType	 = P
// CreateTime	 = (1, 21, 1)(2, 21, 1)(3, 21, 1)(4, 21, 1)(5, 21, 1)(6, 21, 1)
CreateMinUser	 = 1
EnterMaxUser	 = 30
// ExpireTime	 = 2
RebirthMapPos1 	 = 47, 509.47, 7.3, 1525.32
RebirthMapPos2 	 = 47, 1404.15, 10.3, 308.92
or at least you normally would, but I'm sure you don't, because there's no other possible reason for your mobs not being there after remaking the party/raid.
08/20/2013 00:04 [Admin]Slice#7
Quote:
Originally Posted by nubness View Post
It means it's not an instance. Go to your server root directory\PSM_Client\Bin\Data\Map.ini, at 64(OI), you must see something like this:
Code:
[SET_ZONE_64]
MapType		 = F
CreateType	 = P
// CreateTime	 = (1, 21, 1)(2, 21, 1)(3, 21, 1)(4, 21, 1)(5, 21, 1)(6, 21, 1)
CreateMinUser	 = 1
EnterMaxUser	 = 30
// ExpireTime	 = 2
RebirthMapPos1 	 = 47, 509.47, 7.3, 1525.32
RebirthMapPos2 	 = 47, 1404.15, 10.3, 308.92
or at least you normally would, but I'm sure you don't, because there's no other possible reason for your mobs not being there after remaking the party/raid.
[SET_ZONE_64]
MapType = F
CreateTime = (0, 21, 24)(1, 21, 24)(2, 21, 24)(3, 21, 24)(4, 21, 24)(5, 21, 24)(6, 21, 24)
ExpireTime = 24
CreateMinUser = 1
EnterMaxUser = 30
RebirthMapPos1 = 47, 509.47, 7.3, 1525.32
RebirthMapPos2 = 47, 1404.15, 10.3, 308.92

thats mine
08/20/2013 00:07 nubness#8
Well, turns out I was right, which doesn't surprise me. Happy copy-pasting to you :)