For Chromatic farm, you need a Spectral Dancer 77+ first. Than, a farmer character.
If you have Summoner: when servitor disappear and the walker cast a new one, Dark Water Dragon (the mob with ~100k hp and high patk) attack him and the party dies, except you go away in every hour and resummon by yourself.
I'm trying to fix the resummoning problem. It's difficult, coz useskill commands are not working.
So, my method is:
1. Set walker (summoner and sd) as you use in normal farming places (iop, ketra...etc.) with shadow dance.
1.1 This time I use: x: 152144 y: 148829 z: -3368 Center Point with 2500 Radii
2. In Pet Settings/Pet Skills, set "Unsummon" with 3000 (s) delay. That's important, coz if the summon disappear randomly, the summoning will be random too = die.
2.1 SD is not fighting for me normally, only the summon, but now I set "ProtectMember". That's important coz the walker will stop and wont be able to unsummon the servitor in fight.
3. Make script with this:
Set(L2WALKER,ENABLE)
LABEL(KROMA)
SET(FIGHTSTART)
DELAY(2960000)
SET(FIGHTSTOP)
MOVETO(153317,145702,-3238)
DELAY(140000)
JMP(KROMA)
4. When doing the last step, walker mustn't be set for autofight, nor Enabled! The script starts it!
So what do you think? Do you have better solution for this?
And what about a script that invite the SD for dance, than dismiss?
ps.: If you dont understand something, just ask.
If you have Summoner: when servitor disappear and the walker cast a new one, Dark Water Dragon (the mob with ~100k hp and high patk) attack him and the party dies, except you go away in every hour and resummon by yourself.
I'm trying to fix the resummoning problem. It's difficult, coz useskill commands are not working.
So, my method is:
1. Set walker (summoner and sd) as you use in normal farming places (iop, ketra...etc.) with shadow dance.
1.1 This time I use: x: 152144 y: 148829 z: -3368 Center Point with 2500 Radii
2. In Pet Settings/Pet Skills, set "Unsummon" with 3000 (s) delay. That's important, coz if the summon disappear randomly, the summoning will be random too = die.
2.1 SD is not fighting for me normally, only the summon, but now I set "ProtectMember". That's important coz the walker will stop and wont be able to unsummon the servitor in fight.
3. Make script with this:
Set(L2WALKER,ENABLE)
LABEL(KROMA)
SET(FIGHTSTART)
DELAY(2960000)
SET(FIGHTSTOP)
MOVETO(153317,145702,-3238)
DELAY(140000)
JMP(KROMA)
4. When doing the last step, walker mustn't be set for autofight, nor Enabled! The script starts it!
So what do you think? Do you have better solution for this?
And what about a script that invite the SD for dance, than dismiss?
ps.: If you dont understand something, just ask.