Quote: Originally Posted by Bloodyrain' replace your Neuz with the new Neuz!
TID_TOOLTIP_BLOCKDISTANCE 0xffffffff { "Block R." } TID_TOOLTIP_TOUCHER 0xffffffff { "Hit Rate" } TID_TOOLTIP_DEPLA 0xffffffff { "Speed" } TID_TOOLTIP_ESQUIVE 0xffffffff { "Parry" } TID_TOOLTIP_DCC 0xffffffff { "Crit D." //ADOCH = Critical DMG } TID_TOOLTIP_BLOCKMELEE 0xffffffff { "Block M." } TID_TOOLTIP_INCANT 0xffffffff { "Cast" } TID_TOOLTIP_RENVOI 0xffffffff { "Reflect" }
#define TID_TOOLTIP_BLOCKDISTANCE 5004 #define TID_TOOLTIP_TOUCHER 5005 #define TID_TOOLTIP_DEPLA 5006 #define TID_TOOLTIP_ESQUIVE 5007 #define TID_TOOLTIP_DCC 5008 #define TID_TOOLTIP_BLOCKMELEE 5009 #define TID_TOOLTIP_INCANT 5010 #define TID_TOOLTIP_RENVOI 5011
Quote: Originally Posted by xI3ubbLex3 textClient.inc Spoiler Code: TID_TOOLTIP_BLOCKDISTANCE 0xffffffff { "Block R." } TID_TOOLTIP_TOUCHER 0xffffffff { "Hit Rate" } TID_TOOLTIP_DEPLA 0xffffffff { "Speed" } TID_TOOLTIP_ESQUIVE 0xffffffff { "Parry" } TID_TOOLTIP_DCC 0xffffffff { "Crit D." //ADOCH = Critical DMG } TID_TOOLTIP_BLOCKMELEE 0xffffffff { "Block M." } TID_TOOLTIP_INCANT 0xffffffff { "Cast" } TID_TOOLTIP_RENVOI 0xffffffff { "Reflect" } defineText.h Spoiler Code: #define TID_TOOLTIP_BLOCKDISTANCE 5004 #define TID_TOOLTIP_TOUCHER 5005 #define TID_TOOLTIP_DEPLA 5006 #define TID_TOOLTIP_ESQUIVE 5007 #define TID_TOOLTIP_DCC 5008 #define TID_TOOLTIP_BLOCKMELEE 5009 #define TID_TOOLTIP_INCANT 5010 #define TID_TOOLTIP_RENVOI 5011 mfg. Kevin
Quote: Originally Posted by yvansinues I try that .. TNX ^^
Quote: Originally Posted by xI3ubbLex3 No Problem :) mfg. Kevin