data36 lua list

08/12/2013 22:47 violentfox#1
Can someone give me or link me a list of what each of the .lua files in data36.kom are for? I understand most of it, but it would be nice as a reference. I'm working on a NA hacked data36.kom to release on here.

Also, if anyone has a list of the Item IDs or even if you know a couple off hand, boy would it be helpful if you posted them here.
08/13/2013 00:31 PockeyLolli#2
Item IDs are in Item.lua

TitleTable.lua edits titles
NewSkillTemplet edits skills
LireElvenRanger edits Rena
EveNasod edits eve
............. edits elboy
............. edits aisha
You get the point

Don't remember anymore right off the bat, but just play around~
08/13/2013 05:58 Otes#3
SocketOptionForm.lua 1hit


function CalculateFinalAdditionalAttackValue(fSumValue, iUserLevel)
local intermediateValue = CalculateIntermediateAdditionalAttackValue(fSumVal ue, iUserLevel)
intermediateValue = intermediateValue * 0.01
if intermediateValue > 0.4 then
intermediateValue = (-0.4 * intermediateValue + 1.32) * intermediateValue - 0.064
end
if intermediateValue < 0 then
intermediateValue = 1
else
intermediateValue = math.min(intermediateValue, 1)
end
local AdditionalDamagePerLevel = 30 * iUserLevel * 999999
AdditionalDamagePerLevel = AdditionalDamagePerLevel * intermediateValue
return AdditionalDamagePerLevel
end


unlimite mp what I do
data036.KOM => BattleFieldBuffFactor.lua

Find KEWORD: BUFF_BELSSING_OF_SERAPHIM

BBT_CHANGE_MAX_MP = {
BUFF_CHANGE_TYPE = BUFF_CHANGE_TYPE.BCT_FIX_VALUE,
FIX_VALUE = 500
},
BBT_CHANGE_NOW_MP_PER_SECOND = {
BUFF_CHANGE_TYPE = BUFF_CHANGE_TYPE.BCT_FIX_VALUE,
FIX_VALUE = 50
}



TitleTable.lua

20000 = Actives, Special Actives, Buffs Skill Level +1
1610 = Critical hit rate +10%
20210 = ED +10%
20305 = Exp +5%
120 = Magic attack +400
20 = Physical attack + 400
2410 = Awakening Charge Speed +10%
1305 = max hp +5%
1210 = Awakening Time +15%
1510 = Action speed +10%
4510 = Accuracy +20%
13451 = All elements attacks +2%
5620 = All Elements Resistance +50
1910 = Jump speed +10%
1710 = movement speed +10%
1810 = dodge +10%
40625 = reduced damage +12.5%
40208 = addtional damage 4%

hop help you enjoy ^^
08/13/2013 11:15 powermaxon#4
Quote:
Originally Posted by violentfox View Post
Can someone give me or link me a list of what each of the .lua files in data36.kom are for? I understand most of it, but it would be nice as a reference. I'm working on a NA hacked data36.kom to release on here.

Also, if anyone has a list of the Item IDs or even if you know a couple off hand, boy would it be helpful if you posted them here.
What country-style English?
08/14/2013 03:04 yelsbond10#5
in data037 what .lua file will i edit for an instant kill in dungeon?
08/14/2013 05:03 Parampaa#6
Quote:
Originally Posted by yelsbond10 View Post
in data037 what .lua file will i edit for an instant kill in dungeon?
edit the filename with auto self kill monster, like altera mine or someting like that
altera_mine.lua
sentinel.lua
delete the sentinel.lua and make copy from altera mine then change it to sentinel.lua (just example)

afaik
08/14/2013 18:52 .Justice#7
anyone of you guys know how to vacuum monsters directly to your character?
08/14/2013 20:45 xXxFalsoxXx#8
Quote:
Originally Posted by Otes View Post
SocketOptionForm.lua 1hit


function CalculateFinalAdditionalAttackValue(fSumValue, iUserLevel)
local intermediateValue = CalculateIntermediateAdditionalAttackValue(fSumVal ue, iUserLevel)
intermediateValue = intermediateValue * 0.01
if intermediateValue > 0.4 then
intermediateValue = (-0.4 * intermediateValue + 1.32) * intermediateValue - 0.064
end
if intermediateValue < 0 then
intermediateValue = 1
else
intermediateValue = math.min(intermediateValue, 1)
end
local AdditionalDamagePerLevel = 30 * iUserLevel * 999999
AdditionalDamagePerLevel = AdditionalDamagePerLevel * intermediateValue
return AdditionalDamagePerLevel
end


unlimite mp what I do
data036.KOM => BattleFieldBuffFactor.lua

Find KEWORD: BUFF_BELSSING_OF_SERAPHIM

BBT_CHANGE_MAX_MP = {
BUFF_CHANGE_TYPE = BUFF_CHANGE_TYPE.BCT_FIX_VALUE,
FIX_VALUE = 500
},
BBT_CHANGE_NOW_MP_PER_SECOND = {
BUFF_CHANGE_TYPE = BUFF_CHANGE_TYPE.BCT_FIX_VALUE,
FIX_VALUE = 50
}



TitleTable.lua

20000 = Actives, Special Actives, Buffs Skill Level +1
1610 = Critical hit rate +10%
20210 = ED +10%
20305 = Exp +5%
120 = Magic attack +400
20 = Physical attack + 400
2410 = Awakening Charge Speed +10%
1305 = max hp +5%
1210 = Awakening Time +15%
1510 = Action speed +10%
4510 = Accuracy +20%
13451 = All elements attacks +2%
5620 = All Elements Resistance +50
1910 = Jump speed +10%
1710 = movement speed +10%
1810 = dodge +10%
40625 = reduced damage +12.5%
40208 = addtional damage 4%

hop help you enjoy ^^
Thanks for the share, I did made a little list for title hack but no ide about the rest, btw do you know how to model swap and avatar swap?
08/16/2013 18:38 darker123#9
thanks this helps me alot too...
08/19/2013 03:58 darker123#10
when i add exp and ed bonus it shows in the title but when playing it doesn't give bonus exp and ed
08/19/2013 06:16 Otes#11
Quote:
Originally Posted by darker123 View Post
when i add exp and ed bonus it shows in the title but when playing it doesn't give bonus exp and ed
Is Serversided ^^
08/19/2013 07:52 darker123#12
Quote:
Originally Posted by Otes View Post
Is Serversided ^^
ok thank you
08/20/2013 15:30 kharkory#13
hello all.
thanks for the title hack info i want to ask a question about it i made a title that i get huge state of all thing like 10k red/ 90% crit/7k add/and more but i feel nothing changed specially in pvp want to know please if any 1 know to make it right and give me a hint and guide i will be appreciate it. thanks.
best regard.
08/20/2013 16:15 powermaxon#14
Quote:
Originally Posted by kharkory View Post
hello all.
thanks for the title hack info i want to ask a question about it i made a title that i get huge state of all thing like 10k red/ 90% crit/7k add/and more but i feel nothing changed specially in pvp want to know please if any 1 know to make it right and give me a hint and guide i will be appreciate it. thanks.
best regard.
There are two or more Titletables when you in PVP,and you can`t control the time of your Titletables available。
08/20/2013 16:21 PockeyLolli#15
Quote:
Originally Posted by kharkory View Post
hello all.
thanks for the title hack info i want to ask a question about it i made a title that i get huge state of all thing like 10k red/ 90% crit/7k add/and more but i feel nothing changed specially in pvp want to know please if any 1 know to make it right and give me a hint and guide i will be appreciate it. thanks.
best regard.
Your opponent does not have the same title edits as you do, so the 90% crits, and 7k add, you will probably never see in pvp, only edits that affect your stats directly such as hp, evasion, awk charge/time, red, hp will be effective. Also.... Why are you using 90% crit/7k add/10k red. in pvp? You want to get banned?