Sorry about the short message here earlier, I had to rush out to a meeting with someone.
SH-IT V2 - Same amount of intelligence, double the super!
For all those having issues! You need .NET 4.5: [Only registered and activated users can see links. Click Here To Register...]
What is it?
SH-IT V2 is the next installment of my DarkOrbit tool, Super Hero - Intelligent Tool. It's completely reworked from the ground up and requires little, to no, work for updates.
What will be different?
The only main difference you will realise is the absence of any settings and user interface. As the software works directly at the SWF level, the ability to display data outside the game is limited, however it guarantees your accounts safety because it no longer works (directly) with packets.
How does it work?
For now, thats my secret, but I may open source it later on.
What new possibilities does V2 bring?
As you can see in the following screen shot, there are way more possibilities with V2 compared to the original. With the original, there was no way to directly emulate perfect cloaking effects, now with some fancy magic and a custom SWF runtime engine, the impossible becomes possible!
[Only registered and activated users can see links. Click Here To Register...]
What will the beta version include?
The Beta version will include quite a few simple features. For instance the following should be ready for the release tonight:
What else can it do?
There will be some other non-game related boosts. First of all, the program will be able to cache and optimize game resources to make the game load as fast as possible after reload. Also, due to the brand new engine of SH-IT V2, its possible for me to push bug fixes for DarkOrbit before the weekly update from Bigpoint. This means that next time the 'trash' bug happens or something thats horrible and ruins gameplay, I can simply push a fix from my servers to fix it temporarily whilst Bigpoint waste time fixing it themselves! I also have some fixes planned to make Palladium and other things less laggy! Lots of good changes will be coming!
How can I help?
First of all, simply by downloading and using it helps! But if you really want to get involved, you can post and review my issues tracker here: [Only registered and activated users can see links. Click Here To Register...]. If you find a bug, don't just post here, but also add a ticket to the issues tracker and I'll fix it! If its a "feature request" please put it under the "Game Client" component option if its a Game client request, etc etc. Bugs can be posted in their corresponding components too, if its a SH-IT bug post it in "SH-IT runtime", if its a Game bug, post it in "SWF Runtime". Thanks for helping!!!
-jD
SH-IT V2 - Same amount of intelligence, double the super!
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
[Only registered and activated users can see links. Click Here To Register...]
For all those having issues! You need .NET 4.5: [Only registered and activated users can see links. Click Here To Register...]
What is it?
SH-IT V2 is the next installment of my DarkOrbit tool, Super Hero - Intelligent Tool. It's completely reworked from the ground up and requires little, to no, work for updates.
What will be different?
The only main difference you will realise is the absence of any settings and user interface. As the software works directly at the SWF level, the ability to display data outside the game is limited, however it guarantees your accounts safety because it no longer works (directly) with packets.
How does it work?
For now, thats my secret, but I may open source it later on.
What new possibilities does V2 bring?
As you can see in the following screen shot, there are way more possibilities with V2 compared to the original. With the original, there was no way to directly emulate perfect cloaking effects, now with some fancy magic and a custom SWF runtime engine, the impossible becomes possible!
[Only registered and activated users can see links. Click Here To Register...]
What will the beta version include?
The Beta version will include quite a few simple features. For instance the following should be ready for the release tonight:
- Show cloakers
- Unlock the Premium Hotkey bar
- Show enemies on the minimap
[Only registered and activated users can see links. Click Here To Register...] - Shows selected players HP/Shield/Nanohull
[Only registered and activated users can see links. Click Here To Register...]
What else can it do?
There will be some other non-game related boosts. First of all, the program will be able to cache and optimize game resources to make the game load as fast as possible after reload. Also, due to the brand new engine of SH-IT V2, its possible for me to push bug fixes for DarkOrbit before the weekly update from Bigpoint. This means that next time the 'trash' bug happens or something thats horrible and ruins gameplay, I can simply push a fix from my servers to fix it temporarily whilst Bigpoint waste time fixing it themselves! I also have some fixes planned to make Palladium and other things less laggy! Lots of good changes will be coming!
How can I help?
First of all, simply by downloading and using it helps! But if you really want to get involved, you can post and review my issues tracker here: [Only registered and activated users can see links. Click Here To Register...]. If you find a bug, don't just post here, but also add a ticket to the issues tracker and I'll fix it! If its a "feature request" please put it under the "Game Client" component option if its a Game client request, etc etc. Bugs can be posted in their corresponding components too, if its a SH-IT bug post it in "SH-IT runtime", if its a Game bug, post it in "SWF Runtime". Thanks for helping!!!
-jD