is this how its to be built?
Quote:
if (Name == "WhiteGhost")//SkyToken
{
if (Other.ChanceSuccess(2))
{
string Item = "721537-0-0-0-0-0";
if (Other.ChanceSuccess(2))
Item = "721534-0-0-0-0-0";
if (Other.ChanceSuccess(2))
Item = "721535-0-0-0-0-0";
if (Other.ChanceSuccess(2))
Item = "721536-0-0-0-0-0";
if (Other.ChanceSuccess(2))
Item = "721533-0-0-0-0-0";
DroppedItem item = DroppedItems.DropItem(Item, (uint)(PosX - General.Rand.Next(4) + General.Rand.Next(4)), (uint)(PosY - General.Rand.Next(4) + General.Rand.Next(4)), (uint)Map, MoneyDrops);
World.ItemDrops(item);
}