[Help]MOBS

07/04/2009 17:20 GhybrianPOWN#1
ok i got the coemu source up putted got in the game but there werent mobs so i saw i had to put them by my own but i dontknow how to put them i would ask for some help with this it sounds kinda noobish but ohh well better then nothing
07/04/2009 17:26 Incariuz#2
You add them in Sql. The rest is pretty straight forward.
07/04/2009 17:28 GhybrianPOWN#3
yeah tryd to add 1 to test it but nothing showd up
07/04/2009 17:47 Incariuz#4
Are you positive you put the right map id?
07/04/2009 22:58 GhybrianPOWN#5
yeah just need 1 example of it how to add it right so i can do it right
07/05/2009 02:29 pro4never#6
Quote:
Originally Posted by GhybrianPOWN View Post
yeah just need 1 example of it how to add it right so i can do it right
I suggest you use the newer base database that has been posted in the original release thread. It has monsters already added.


Under the database go to Mobspawns

UniSpawnId = unique number identifying the spawn
map = map they spawn on
x-start= x coords
y-start= y coords
x-stop= x coords
y-stop = y coords
start-stop = range/box in which the mobs spawn. For example if it covered the entire map they would spawn ANYWHERE on it
NumberToSpawn= Number of mobs to spawn (see how easy this is? lol)
reset_secs= seconds after they are killed until they respawn
numbertospawnf= I think that was how many spawn at a time? I don't remember
ID= monster id (can be found under the monsters database)

Very simple to add them, you must restart the server or use /reload mobspawns/monsters to see them (can't remember if there is a gm command in there already for that, 99 pct sure there is but I don't have my source open atm. It should be either /reload monsters or /reload mobspawns (should be this one, other one is monster stats/name/script etc