Quote:
Originally Posted by shadowman123
how we do u expect that we could help u since we dont know where the error at or even how its coded ? Post the Export Codes
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PHP Code:
public void Export()
{
foreach (GameState state in Player1.Team.Teammates)
{
foreach (GameState state2 in Player2.Team.Teammates)
{
foreach (GameState state3 in Winner.Team.Teammates)
{
foreach (GameState state4 in Loser.Team.Teammates)
{
state.InArenaMatch = state2.InArenaMatch = false;
foreach (GameState state5 in Watcherss.ToArray())
{
QualifyEngine2.DoLeave(state5);
}
Win(state3, state4);
Inside = false;
state.Entity.Teleport(1002, 444, 444);
state3.Entity.Teleport(1002, 444, 444);
state2.Entity.Teleport(1002, 444, 444);
state4.Entity.Teleport(1002, 444, 444);
state4.Entity.Ressurect2();
state3.Entity.Ressurect2();
state.ArenaTeam.AcceptBox = state2.ArenaTeam.AcceptBox = false;
state.ArenaTeam.AcceptBoxShow = state2.ArenaTeam.AcceptBoxShow = state2.ArenaTeam.AcceptBoxShow.AddHours(2);
state.ArenaTeam.PlayWith = state2.ArenaTeam.PlayWith = 0;
ArenaTeamSignup signup = new ArenaTeamSignup
{
DialogID = 10
};
state4.Send(signup.BuildPacket());
signup.OptionID = 1;
state3.Send(signup.BuildPacket());
QualifierList2.Groups.Remove(ID);
state.Entity.PKMode = this.P1Mode;
Data buffer = new Data(true)
{
UID = state.Entity.UID,
ID = 0x60,
dwParam = (uint)state.Entity.PKMode
};
state.Send(buffer);
state2.Entity.PKMode = this.P2Mode;
Data data2 = new Data(true)
{
UID = state2.Entity.UID,
ID = 0x60,
dwParam = (uint)state2.Entity.PKMode
};
state2.Send(data2);
state.QualifierGroups = null;
state2.QualifierGroups = null;
state.InArenaMatch = false;
state2.InArenaMatch = false;
if (dynamicMap != null)
{
dynamicMap.Dispose();
}
}
}
}
}
}
thanxx ahmed anyway