i think that its there in GM commands
any one knows how to use it?
any one knows how to use it?
/loadmonster [CODENAME] [AMOUNT] [TYPE]
/zoe [CODENAME] [AMOUNT] [TYPE] /zoe2[CODENAME] [AMOUNT] [TYPE]
The problem here is .. how he did it ? :DQuote:
What about creating new command as the same way synx did? He already managed to provide new options for his GM list. like ban n' unban by charactername. like it's a recall for such query. If you're able to do it, you can code your own query and specify the relate point between the command AND the query itself.
well triggers ain't that hard. to avoid error's while creating triggers it must be created with pre-coded tools. and i'm sure that you didnt do it the manual wayQuote:
You cant make such a command, not even the way I did it with the ban commands.
You can, though, make a command that spawn uniques at certain locations (or any monster), but those locations are statically defined when the server starts. It can be done through the triggers, then using the command for cast the trigger from the GM console.
/triggeraction TRIGGER_UNIQUE_SUMMON_NAME
Ofc you have to create the trigger first :)
At the beginning I was creating triggers by hand, since I made my tool (which is not fully working anyway) it take less effort. A tool is not 100% required to make them.Quote:
well triggers ain't that hard. to avoid error's while creating triggers it must be created with pre-coded tools. and i'm sure that you didnt do it the manual way
but i'm sure that this command really exists i remember when i was in ecsro. a GM by fault wrote a loadmonster command as notice and it had some random numbers