In die Quest_functions eingetragen?
Code:
say_blue
say_blue2
say_red
say_green
say_gold
say_black
say_white
say_yellow
Und in die questlib.lua?
Code:
function say_blue(name) say(color256(0, 0, 255)..name..color256(0, 0, 255)) end
function say_red(name) say(color256(255, 0, 0)..name..color256(255, 0, 0)) end
function say_green(name) say(color256(0, 238, 0)..name..color256(0, 238, 0)) end
function say_gold(name) say(color256(255, 215, 0)..name..color256(255, 215, 0)) end
function say_black(name) say(color256(0, 0, 0)..name..color256(0, 0, 0)) end
function say_white(name) say(color256(255, 255, 255)..name..color256(255, 255, 255)) end
function say_yellow(name) say(color256(255, 255, 0)..name..color256(255, 255, 0)) end
function say_blue2(name) say(color256(0, 206, 209)..name..color256(0, 206, 209)) end
Und dann z.B. so es in der Quest machen
PHP Code:
quest test begin
state start begin
when 20034.chat."TEXT" begin
say_red("ROTER TEXT")
say_blue("BLAUER TEXT
end
end
end
LG.