Hello guys, i been working on this npc voice system long time already, and since i am not going to use it coz dont have allot voice actors and no time, so here is what i was using Feel free to share use or w.e
The code is simple coding, feel free to re build it coz i know its not coded the best way and it can be much better.
credit to (Nocturnal) who helped me make it, long time ago.
credit to (Fang) who fixed a small bug in my voice system.
The code is simple coding, feel free to re build it coz i know its not coded the best way and it can be much better.
Code:
_String _string = new _String(true);
_string.UID = client.Entity.UID;
_string.TextsCount = 2;
_string.Type = _String.Sound;
_string.Texts.Add("voice/get_out.wav");
_string.Texts.Add("1");
client.Send(_string);
Code:
public byte[] ToArray()
{
ushort entirelength = 19;
foreach (string list in Texts)
entirelength += (ushort)(list.Length + 1);
byte[] buffer = new byte[entirelength];
WriteUInt16((ushort)(entirelength - 8), 0, buffer);
WriteUInt16(1015, 2, buffer);
WriteUInt32(UID, 4, buffer);
buffer[8] = Type;
Buffer = buffer;
WriteStringList(Texts, 9, Buffer);
return Buffer;
}
credit to (Fang) who fixed a small bug in my voice system.